"Napoleonic Variant of Chain of Command" Topic
5 Posts
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John de Terre Neuve | 23 Jul 2016 6:52 a.m. PST |
For those so interested in the play testing of the Napoleonic variant here is a recent AAR with a summary of some major changes in the playtest version of the rules. John link |
daler240D | 23 Jul 2016 8:57 a.m. PST |
interesting idea. I did not see a link to the rules. C of C is usually for smaller engagements, why not use sharp practice 2 instead? |
jdginaz | 23 Jul 2016 4:00 p.m. PST |
Interesting since Rich Clarke said in the interview on meeples & miniatures that they originally tried the CoC command system for Sharp Practice 2 but felt that it didn't work well for the horse & musket period. |
John de Terre Neuve | 24 Jul 2016 7:28 a.m. PST |
Thanks. The rules are still in play test so they are not generally available. This set of rules is for divisional combats with 15-20 units per side so is way out of scale for SP2. I think Rich said that it the CoC command system that did not work for SP2 which is a skirmish game, this is not a skirmish game with 2-4 brigades per side. This being said the command function is still a work in progress. John |
daler240D | 24 Jul 2016 11:25 p.m. PST |
but Chain of Command is PLATOON level so clearly out of scale for that also. I really like both games, so am curious to see how this turns out. Please keep us posted. |
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