"Modern Naval Battle" Topic
10 Posts
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Crabbman | 20 Jul 2016 1:33 a.m. PST |
I've updated my blog with an AAR of a modern naval game we played at my local wargames club using my own set of rules "Naval Command". The game involved a British carrier battlegroup squaring off against a Russian carrier battlegroup. roycrabb.wordpress.com
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MichaelCD | 20 Jul 2016 4:01 a.m. PST |
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Crabbman | 20 Jul 2016 4:50 a.m. PST |
Oops.. damn typos.. not sure who this Roy fella is?? |
Badgers | 20 Jul 2016 5:17 a.m. PST |
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Chalfant | 20 Jul 2016 7:04 a.m. PST |
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Mako11 | 20 Jul 2016 7:41 a.m. PST |
Looks neat! Thanks for sharing your photos. |
Veteran Cosmic Rocker | 20 Jul 2016 11:58 a.m. PST |
These look very good – I am interested in trying these rules out and will watch closely how they develop |
Micman | 20 Jul 2016 1:42 p.m. PST |
Thanks for the link, I will give the rules a once over tonight. I have been looking for a fast play set of modern rules. |
Mako11 | 20 Jul 2016 3:59 p.m. PST |
Not sure if you've included bearing only SSM launches, but if a helo popped up over the horizon, and I detected enemy radar, or inbound missiles, I'd certainly want that option as a desperation move to exact a little retribution. Of course, smart captains/admirals/helo pilots will anticipate that, and attempt to come in on a different vector than directly from their mother ship, just to make life interesting. |
Crabbman | 21 Jul 2016 1:19 a.m. PST |
I haven't included bearing only SSM launches but it I will definitely consider including them. |
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