On 1st March 1813 Wellington concentrated his army at Valladolid for the start of the campaign. 59 days, and 29 battles, later he has retreated into Portugal and rallied his army at Oporto. He is now about to advance into Spain once more and attempt to take the town of Tordesillas.
Needless to say this is a fictional campaign.
The British are supported by three large groups of Spanish guerrillas, so Wellington will have good intelligence about French plans, and Soult can expect problems with his supply and communication links.
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This is the strategic map for northern Spain. Each square is 15 miles, which is one days march and also the area of each mini campaign. Each square has a town or city which will be the campaign objective.
The area outlined in white is the Tordesillas campaign area. It covers an area 60 miles wide by 45 miles deep.
This map is used for the main campaign and as background for the mini campaign.
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This is the tactical map for the Tordesillas phase. It covers the same area as the white outline on the strategic map and each square is 5 miles. This is the map I use for all campaign movement.
Each square has two reference numbers. Top left is the grid number. Top right is the scenic square number to transfer battles to the table top. My wargames table consists of 2 foot scenic squares with hills, rivers and roads. Nine squares on this map cover the same area as one square on the Strategic map.
When a battle is declared I set up the wargames table using nine squares with the point of impact being the centre square of the table.
The campaign diary blog covers the whole 1813 campaign. There is a comprehensive index to each of the five areas, a daily report, comprehensive orders of battle and a wargame report of each battle fought. The current entry shows the introduction to the Tordesillas campaign including orders of battle. You can find it here
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