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"One Hour Wargames" Topic


11 Posts

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2,170 hits since 6 Jun 2016
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Thundertotem06 Jun 2016 1:25 p.m. PST

I just got Neil Thomas's book One Hour Wargames. I was thinking about using it to get into Napoleonic gaming with my friends. Any of you guys use it? What did you think? And how would you base your minis for it? I'm planning on using 15mm.

Who asked this joker06 Jun 2016 1:41 p.m. PST

Thoughts after a Dark Ages game
link

More thoughts and mods here
link

In short, a decent little scenario book. The rules are pretty simple but you can also easily add/change them to your liking without upsetting the balance.

Edwulf06 Jun 2016 2:57 p.m. PST

Very simple rules and small forces.

Great scenarios. Definitely recommend.

Calico Bill06 Jun 2016 3:45 p.m. PST

We play about a game a week of this. Great scenarios and fun games. Good intro to Napoleonics gaming. Our favourite is the 30YW/ECW period using these rules.

Calico Bill06 Jun 2016 3:52 p.m. PST

I forgot to add that we use the "multiples of three" variant found at WATJoker's second link. It eliminates all the paperwork as damage can be recorded by a small D6 beside the unit.

Just Jack Supporting Member of TMP06 Jun 2016 7:20 p.m. PST

If you look at the Napoleonic Battle Reports Section you'll see the write up for a game my son and I just played, to include modifications we made to randomize activation and add a bit more period 'flavor.'

We liked it so much we just played another game, I'm working on the write up right now.

V/R,
Jack

CATenWolde07 Jun 2016 1:54 p.m. PST

I have OHW (but have only used it for the scenarios), and my son and I really like Ancient and Medieval Warfare by the same author. However, the stand-alone Napoleonic version of his rules does not seem to enjoy the same popularity as AMW does. Can anyone comment on the differences between OHW and the Napoleonic Warfare rules? Do they run on the same "engine" as AMW?

Cheers,

Christopher

Martin Rapier07 Jun 2016 11:10 p.m. PST

The Napoleonic and Nineteenth century rules are very similar to the AMW one's (with significant period specific differences, the treatment if artillery in the Napoleonic set is very clever).

Wrt OHW basing, I certainly wouldn't do a specific basing for them. I just shove together groups of my existing troops. Go with something generic so you can use the toys for something else if/when you tire of their simplicity.

vtsaogames08 Jun 2016 6:09 a.m. PST

We use the OHW rules as written. I have cardboard counters with numbers on both sides, 1-2 (green counters), 3-4 (brown) and 5-6 (red). I put the metal stands on magnetic sabot stands so the hit markers travel easily with the units. When you see two red counters on a unit you know it's in trouble.

That said, we've not played OHW in a while, going instead for the more complex (everything is more complex than OHW) Bloody Big Battles of late.

Our favorite period of these rules is Seven Years War. The Pike and Shot is pretty god too.

vtsaogames09 Jun 2016 5:53 a.m. PST

Uh, that is, Pike and Shot is pretty good too, not sure about how supernatural…

Jefthing10 Jun 2016 2:27 p.m. PST

Here's the set my group uses:

link

Just a few mods to make it less a generic H&M set and more Napoleonic. The book is worth buying for the scenarios alone. There is also our slightly tweaked version of NT's main Napoleonic rules. Both sets have given us a lot of fun but the One Hour set is better for 'large' games of 12+ units.

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