Talking with the designer here,
link
"Ablative Armor, check. There are also reactive armor, stealth systems, kinetic dampening fields, and anti-missile autoguns. "
Check the Link for more from the Designer.
My Viewpoint:
This System may allow us to play the Armies from Fiction, instead of shoe horning them Fiction into a rule set, you build the Fictional units how you think they should be.
Yes you my have to make compromises to be able to field enough troops, as things like Bolo's are not going to be cheap in points, but you can decide where to do that.
Want Space Marines that match the stories, build them.
Gene Stealers that are fast, hard to hit, hard to kill you can do that.
Eldar that move fast, but are a bit fragile, done.
Want your Orks to face the Aliens from the Movies can do!
You think Space marines work this way your friend builds them a bit different that works as well.
That Book you want to recreate the war from, but no game was made, search the model makers there are many, build it, stat it, and Play IT.
The System should work fine up to including 15mm, from what I have seen and been told.
I hope to use 6 and 15mm to tell a Campaign story, by adding on a Cold War style Campaign, some missions will be with 6mm forces with 100's of folks fighting, some will be one or two squads doing a side mission, in 15mm.
I have no part in this other than a backer, but I see these rules allowing a large number of the stuff I have collected being used on the table.
Will it be perfect, I doubt it, but it looks solid, been tested for a few years not a few months.
For 10USD you get a PDF with the Design rules, in this day 10 bucks for a full rule set is a steal.
Please take a look, if any of that sparked some interest.
Just 9k from funding.
Hope to see you there!