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"Rules, stats, figures for War in Europe 1955, 1965 1975" Topic


10 Posts

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705 hits since 9 May 2016
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Comments or corrections?

Rick Don Burnette09 May 2016 8:40 p.m. PST

T 54 vs M 48
Active Defense
T 64 vs M 60
The figures are all there in 6mm
But the rules?
A backdated TY or updated FoW wont work because of changes in tactics, force corelation and battlefield nukes

Weasel09 May 2016 8:45 p.m. PST

If you want lots of tank stats, FFT3 seems to be the go-to.

Charlie 1209 May 2016 9:22 p.m. PST

A second vote for FFT3. Very comprehensive and can easily handle the full 1955 to 1975 period (and before and after).

Mako1109 May 2016 9:31 p.m. PST

Don't forget the venerable M47 as well.

Rudysnelson09 May 2016 11:02 p.m. PST

Dunn-Kampf was used by the US army in the 1970s. Challenger from the UK was big then as well. I thought GHQ had a set as well. Some guys modified board game tactical rules for miniatures too.
More recently I am sure a few have popped out.

IainAF09 May 2016 11:51 p.m. PST

Another vote for FFT3. It covers WW2 to now so has the stats you need, and is a cracking set of rules.

Navy Fower Wun Seven09 May 2016 11:55 p.m. PST

If you want absolute realism, then you can't do better than 'Contact' by the Canadian Army. Available from John Curry's History of Wargaming site. Unfortunately it needs an umpire…

And no, its not 'comprehensive', as it only covers likely Brit and Canuck AFVs and protagonists – but if you insist on fielding the 101st Mess-tin Repair Bn (Mechanised) from the Royal Flatland Army, perhaps you could do a little research…

Martin Rapier10 May 2016 3:19 a.m. PST

Contact is essentially a reworked WRG 1950-85.

So just use that.

Or Modern Spearhead, which covers the entire period.

Battlefield nukes generally work best in a more operational setting.

The 1956 British Army Tactical Wargame (also available form John Curry) was written precisely to explore operational manouvre in a nuclear environment, although some of the 'tactical' nukes in that go up to 100kt, which really does spoil your day. Interestingly the dispersion of battlegroups is around a quarter of that employed in the higher threat nuclear environment of the 1970s and 80s. (2km square per BG vs 4km square later in the period).

boy wundyr x10 May 2016 2:42 p.m. PST

Sabresquadron is going to be my rule set of choice for company-per-side gaming.

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