"Battletech Urban Battlefield" Topic
9 Posts
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darebear | 15 Apr 2016 7:46 p.m. PST |
My Battletech urban battlefield. link
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darthfozzywig | 15 Apr 2016 8:09 p.m. PST |
Really nice! I haven't someone make a good 3D city conforming to the hex grid playstyle before. |
javelin98 | 15 Apr 2016 8:23 p.m. PST |
Great use of the Old Crow terrain! |
Fish | 16 Apr 2016 2:31 a.m. PST |
Looks great! Actually just alst week I pondered about Battletech's urban areas and how pityfully small they are. Even a small town would cover a table so think about any of current cities and how much tablespace they'd cover. Would be very nice to play Battletech scenario where the whole table was just urban area (and merely part of a relatively large city). |
darebear | 16 Apr 2016 4:11 a.m. PST |
You are correct Lonkka, and I feel the same way. Some time ago I changed my outlook on 6mm and 15mm games in this regard. I consider buildings (and most things) only to be an abstract representation of the thing in question. It would be quite impossible to model a whole city (well at least for me). So, I engage in a healthy "suspension of disbelief" when playing these games. The Battletech weapon ranges are woefully small for example. But they are necessary in order to make a playable game. Same goes with terrain. Place a couple of buildings down and call it a village, town or base. Imagine the rest. |
Primalucem | 16 Apr 2016 11:21 a.m. PST |
This really is wonderful. I too haven't seen such a nice urban area on a hex map. Very inspiring. |
Louie N | 16 Apr 2016 12:06 p.m. PST |
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sean68333 | 22 Apr 2016 7:12 a.m. PST |
Very nice. Thanks for sharing. |
Lfseeney | 28 Apr 2016 11:24 a.m. PST |
Quite nice. Very well laid out. |
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