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"Battletech Urban Battlefield" Topic


9 Posts

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darebear15 Apr 2016 7:46 p.m. PST

My Battletech urban battlefield.


link

darthfozzywig15 Apr 2016 8:09 p.m. PST

Really nice! I haven't someone make a good 3D city conforming to the hex grid playstyle before.

Personal logo javelin98 Supporting Member of TMP15 Apr 2016 8:23 p.m. PST

Great use of the Old Crow terrain!

Fish16 Apr 2016 2:31 a.m. PST

Looks great!

Actually just alst week I pondered about Battletech's urban areas and how pityfully small they are. Even a small town would cover a table so think about any of current cities and how much tablespace they'd cover.

Would be very nice to play Battletech scenario where the whole table was just urban area (and merely part of a relatively large city).

darebear16 Apr 2016 4:11 a.m. PST

You are correct Lonkka, and I feel the same way. Some time ago I changed my outlook on 6mm and 15mm games in this regard. I consider buildings (and most things) only to be an abstract representation of the thing in question. It would be quite impossible to model a whole city (well at least for me). So, I engage in a healthy "suspension of disbelief" when playing these games. The Battletech weapon ranges are woefully small for example. But they are necessary in order to make a playable game. Same goes with terrain. Place a couple of buildings down and call it a village, town or base. Imagine the rest.

Primalucem16 Apr 2016 11:21 a.m. PST

This really is wonderful. I too haven't seen such a nice urban area on a hex map. Very inspiring.

Louie N16 Apr 2016 12:06 p.m. PST

A great terrain set up.

sean6833322 Apr 2016 7:12 a.m. PST

Very nice. Thanks for sharing.

Lfseeney28 Apr 2016 11:24 a.m. PST

Quite nice.
Very well laid out.

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