"The Wonderful World of Tanks" Topic
18 Posts
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Tango01 | 19 Mar 2016 3:33 p.m. PST |
"A little over a month ago, I finally caved and installed World of Tanks, an online game where you and fourteen other random Internet People fight fifteen other random Internet People in a head-to-head death match, as you each command a tank and drive around a map, smashing through stone walls and knocking over trees while blowing each other up and setting each other on fire. I've never been that interested in playing online games. I grew up in an age where video games were something you either played on your own, or with a friend using another controller, as you sat in your living room bathed in the television's glow and ate junk food while punching each other in the shoulder because your friend managed that last takedown combo before you did. When, after college, I first began to explore online gaming while playing Quake Online or Ghost Recon, the novelty of fighting against some random Internet Person soon wore off. People in general are rude, insensitive jerks who hate their fellow man, but when you add in the anonymity of the Internet, plus a game where you're trying your best to kill each others' digital avatars, the worst in people really comes to the fore. In the last month, I've been insulted in ways I'd forgotten about since junior high school, and while the nostalgia is cute for a moment, it soon sours in the belly and you realize you're approaching the big 4-0 and someone out there still wants to insult you like it's 1990. Thankfully, the wisdom of age – and countless online flame wars – tempers my replies, and I usually tell them they're being adorable and just move on. On the other hand, I have to admit, World of Tanks is kind of fun. The game features tanks from all the major powers of WW2, and the tanks start with the old, pre-war models (some of them nothing more than prototype tanks) and gradually progress in "tiers" up to tanks from the '70s and '80s, in a ranking of Tiers 1 through 10. In the early games, your range of tiered tanks will be pretty narrow – Tier 1 tanks face off against each other, while later Tier 2-3, and by Tier 5 you might be fighting anyone from Tiers 3-8, depending on the tank you're in (even in a specific Tier, some tanks rank higher than others and get matched against a higher Tier more often…" Full review here link Amicalement Armand |
paulgenna | 19 Mar 2016 4:01 p.m. PST |
It's the only game I really play online anymore. |
Ashokmarine | 19 Mar 2016 5:42 p.m. PST |
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Mike G | 19 Mar 2016 5:44 p.m. PST |
I have over 30K of games on WOT. It is not a very "noob" friendly game. When one gets to the middle to upper tiers, it can be brutal and frustrating. IMHO arty is broken. Wargaming's company line is that arty discourages camping. That is a load of rubbish. The campers are not seen, so arty does not fire at the campers. The players that are being aggressive are the ones targeted by arty. In the upper tiers, arty is more then capable of one shoting you. For that reason, I do not play WOT much anymore. I play a lot of Armored Warfare and play in the PVE mode. Mike |
jowady | 19 Mar 2016 9:15 p.m. PST |
Years ago, back in the Days of Dial-up I was playing an online flying game. I was pretty new and my group was flying back from a mission. Another guy, in my squadron, slipped in behind me and shot me down, it was his fifth "kill" making him an ace. All the other members of my squadron congratulated him. When I complained they said that's what "noobs" were there for. That was it for me, I don't play anything online anymore, in fact I don't play anything on a computer any more. |
Weasel | 19 Mar 2016 9:30 p.m. PST |
WOT is a ton of fun but it's better enjoyed at the low to mid tiers. Once you get yourself into the grind, it'll suck the fun out. |
Red3584 | 20 Mar 2016 2:08 a.m. PST |
World of Warships is also worth checking out…I only dabble with both but WoW is taking up more of my time these days |
John Treadaway | 20 Mar 2016 2:34 a.m. PST |
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GarrisonMiniatures | 20 Mar 2016 3:20 a.m. PST |
' Another guy, in my squadron, slipped in behind me and shot me down, it was his fifth "kill" making him an ace' My inclination, next game I deliberately crash into him early on. I keep repeating this with him and/or anyone who argues. Eventually I get kicked by the moderators or they learn. Meanwhile, after downing 5 of them I'm an ace – and my comment 'I need the experience, and as a noob this was the best tactic.' |
Chuckaroobob | 20 Mar 2016 7:28 a.m. PST |
I play WoT, and I stink at it. |
The G Dog | 20 Mar 2016 8:31 a.m. PST |
I used to play on the the Xbox. I'll still play the low-tier matches as it's a fun match up. But yeah – mid-tier and up gets to be a grind with people throwing money at the game for APDS and buying their way to victory. |
SBminisguy | 20 Mar 2016 8:42 a.m. PST |
I got frustrated with WOT and started playing War Thunder -- much better! That game uses a component damage model rather than hit points. It's also backed by a better game physics system that uses actual ballistics that pits the firer (type of gun + type of shell) vs the target (range + armor+aspect) to determine the effect. And the Warthunder Aircraft game is far superior to World of Warplanes. |
SBminisguy | 20 Mar 2016 9:38 a.m. PST |
World of Warships is also worth checking out…I only dabble with both but WoW is taking up more of my time these days I've been playing that, but getting tired of their BS spotting system that makes Destroyers, especially at the higher tiers, invisible torpedo spamming Gods of the Waves. It's ridiculous. I know they have a game design idea in place that is supposed to encourage team play -- DDs kill BBS, BBs kill CAs, CAs kill DDs. But it's . From the main top of a battleship you could physically spot another ship out to 20 miles, not to mentioned Radar can spot that far, yet in the game you often can't spot a DD until abt 6KM away from you…and the higher tier DDs can fire torpedoes up to 12-15km!! Really sucks. Glad its free play, if they fixed that it would be more enjoyable. |
Dynaman8789 | 21 Mar 2016 8:03 a.m. PST |
I tried War Thunder once and really wanted to like it but there were only a couple other players online. Is that an anomaly and I should give it another try? |
Darkest Star Games | 21 Mar 2016 8:30 a.m. PST |
I used to play WoT a LOT, spent a lot of time on it, clan wars, etc, also the planes version. Tried War Thunder when it came out, and switched over immediately. The big seller on War Thunder for me was being able to play in arcade, realistic, or simulation modes, and the "less gamey" feel of the battles, and being able to fly planes during a tank battle is pretty cool… |
fullmetal2015 | 22 Mar 2016 8:54 a.m. PST |
I also played WOT over 34k battles, 19 tier 10's like most on here have said its fun tier 1 thru 6, then the grind and curve hits you. Its free to play but honestly after tier 6 most tanks take way to long to grind the experience to get better tracks, guns, hulls, and eventually the next tier tank. Recently they have came out with physics models and all though its realistic it really isn't. When you see a tank do a barrel roll off a hill and come up shooting, well bub you just lost me there. For those just starting out in WOT advise is take your time learn your tank, your crew, and crew perks one of the best is awareness so you know when you are spotted. Also another aspect of the game is clan wars, and if you think the stress and name calling is bad in PUB games, welcome to hell in clan wars, I was a clan caller for over 3 yrs, and its a 5 to 7 day a week, second job. I enjoyed the game, but finally moved on. Now there is WOW (world of warships). its early in its infancy so that is more a slow paced but still a large learning curve, over 2,500 battles and still learning. DD are way to OP at higher tiers at this time in the game, and no British navy which baffles me. Since the British had the worlds largest and most powerful Navy for over 150 yrs. But that's just my two cents worth. fullmetal |
Mark 1 | 29 Mar 2016 8:11 p.m. PST |
I play WoT frequently. Never got into the clan wars or strategic map stuff, mostly just like to drive my tanks around and shoot bad guys. I am in a clan. The core guys have gamed together for more than 10 years. We started on WW2OnLine. I still like that game, but don't want to pay to play when WoT is available free. If you want a game that is tough on newbies, it's WW2OnLine. You may wind up investing 10 or 15 minutes into a given spawn, and then SPLAT you're shot dead and you never even SAW an enemy soldier, must less did any actual playing. As with real combat, it's very tough on the new guys, and they have a very short life expectancy. (But they can respawn in a minute or two, which alas is NOT a part of real combat). WoT has progressed. The graphics and audio are very impressive. The new physics model is pretty good, too. But I do agree that the whole hit-points thing is a bit hokey … as is the auto-ranging on the gunsites. OK, so there are indeed some significant concessions to game play to the advantage of the arcade gaming community (over the historical gaming community). But that's why WoT has 120 MILLION (!) players, while WW2Online never got past about 20 thousand. I've done a bit of work for the WoT guys over the years. Did some of the research in the U.S. National Archives on the U.S. auto-loader programs (which appear in the game as the U.S. T71 light tank, T69 and T54E mediums, and T57 heavy). Wrote a few columns for the Chieftain's Hatch on the WoT forum, and did the research for a few more. Also helped promote the launch World of Warplanes, working some of the airshows as the "Onsite Historian" at their "try-it-out World of Warplanes beta" display. Truth is Wargaming Inc. (in its U.S., Western European and Eastern European versions), the company that created and runs World of Tanks, World of Warplanes, and World of Warships, is funding more high-quality military history research than almost any other mechanism in the world today! More than most Universities, Museums, and governments put together!
This pic is from "Operation Think-Tank", a gathering put together by World of Tanks in 2013 that brought today's pre-eminent military history authors together for a panel discussion on the tanks of WW2. I helped conceive, develop and organize the event (I helped just the slightest bit -- it was a big project!). I can't think of another occasion where such lofty authors on tanks have gathered in one spot just to talk tanks, and where the public got to watch and participate. And … it was FREE to attend! Free is good. I like free. I play WoWS now too. Yeah, the invisible destroyers are a bit of a bother. But again, they are a concession to game play. Still, as one who has studied game theory I give creds to the Wargaming team for knowing how to make a game compelling. I find both WoT and WoWS to be compelling. It's hard NOT to play! Just my $.02 USD worth. -Mark (aka: Mk 1 in other fora, or Mk 2 in WoT and WoWS) |
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