"Force On Force WW2" Topic
6 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
Please remember that some of our members are children, and act appropriately.
For more information, see the TMP FAQ.
Back to the WWII Scenarios Message Board Back to the Blogs of War Message Board Back to the WWII Discussion Message Board
Areas of InterestGeneral World War Two on the Land
Featured Hobby News Article
Featured Link
Top-Rated Ruleset
Featured Workbench ArticleCan artificial intelligence create useful maps for wargamers?
Featured Profile ArticleA Japanese heavy-weapons company meets a retreating Allied column in the jungles of Knife Fight.
Current Poll
|
snodipous | 09 Feb 2016 4:53 p.m. PST |
I have been noodling around with some rules to convert Force On Force to use with my WW2 stuff. The rules themselves are easy, especially with the vehicle stats someone on the forum created, but I wanted to add in a system of movement on blinds as well. I created two historical scenarios to go with my adaptation and plan to host them as convention games at the upcoming Trumpeter Salute! convention in Burnaby, BC, in April. More thoughts, some photos, and a .pdf of the work-in-progress scenario can be found at my phlog here: link |
pzivh43 | 09 Feb 2016 5:20 p.m. PST |
Intriguing. I usually play moderns with FoF, but will have to give this a try. Your blog is very nice, too! And I miss the games and gamers up there in the PNW. Mike |
Oddball | 09 Feb 2016 6:25 p.m. PST |
I use Force on Force for W.W. II all the time. Interesting idea on using blinds for movement. Reminds me of "Ain't been shot, mum". |
kallman | 09 Feb 2016 8:57 p.m. PST |
The first publish Force on Force rule set had WW II stats and scenarios. Force on Force works pretty well for WW II. I love how easy AFVs play in Force on Force and the ability to react if you are not the initiative players is something I have always enjoyed. |
snodipous | 09 Feb 2016 11:04 p.m. PST |
The reaction mechanic is one of the main things that drew me to Force on Force. I have very little patience these days for games where I have to sit on my hands for 45 minutes while my opponent takes his turn. In FoF, you never have time to sit back and relax, you are always doing something. Oddball, I stole the blinds movement idea directly from IABSM, and modified it a bit to work with FoF. This project is basically my quest to mash all the good ideas from the games I like together. |
kallman | 10 Feb 2016 4:24 p.m. PST |
Oh and yes snodipous I love the blinds idea. That puts a bit of a crimp in the god like view we have as players. I will have to give that a try. |
|