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"How you model 28mm Northern European crops?" Topic


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05 Feb 2016 6:00 p.m. PST
by Editor in Chief Bill

  • Changed title from "How you model 28 mm Northern European crops?" to "How you model 28mm Northern European crops?"

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Comments or corrections?

kallman05 Feb 2016 4:15 p.m. PST

Specifically for Normandy and the Breakout. What was grown in Normandy and northern France at that time period? I am talking June – August of 1944. I assume cabbages, lettuces, beets, potatoes and such. Would there be vineyards or any tall growing crops such as wheat? How have you created such crops for your 28 mm games or what manufactures do you recommend. This should be an interesting discussion. I am looking for that extra bit of detail to make my 28 mm WW II games set during and after D-Day to be that much more interesting.

Personal logo Extra Crispy Sponsoring Member of TMP05 Feb 2016 4:52 p.m. PST

I have a number of fields that come in 3 basic varieties. Low rows of ridges flocked green to be any kind of small green crop. Teddy fur areas that look like wheat or tall grass in various colors. PLowed fields lying fallow. I use these for any game set anywhere in the world.

Jemima Fawr05 Feb 2016 6:13 p.m. PST

No vineyards, but LOTS of apple and pear orchards. Lots of wheat fields and lots of grazing for dairy cattle. This is cidre, calvados, pommeau and camembert country.

Zippee06 Feb 2016 4:06 a.m. PST

The iconic image is of troops advancing through corn fields.

Not modern knee high corn though but pre-Borlaug corn, chest or even shoulder high.

That and as others have said pasture and orchards – and a fair bit of it under water in many places.

Kitchen gardens would be cabbage and other table crops, including greenhouses to parachute into.

foxweasel06 Feb 2016 4:09 a.m. PST

Lots of wheat when the troops broke out of the blockage, wheat is green in June slowly turning to yellow by September, the harvest starts a few weeks earlier nowadays than it did then.

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