I'm still painting my 7YW armies but I do have both sides for the Williamite War in Ireland. Having read the rules I was eager to try them out and so Jacobite and Williamite forces were assembled in line with HOW's St Ulrich scenario.
A few adjustments were needed to accomodate the British and Irish units that still carried pikes and Matchlocks. I decided a down 1 for firing and an up 1 for melee* would do the trick. The fiing range would be 'muskets only' as specified in HOW.
The forces were as follows:
Jacobite (defender)
Brigadier General Sarsfield (Dashing)
1st Battalion Irish Guards*(Superor)
2nd Battalion Irish Guards*(Superior)
Sarsfieds Horse (Superior)
Gun (Standard)
Williamite
Brigadier General MacKay (Dependable)
Calmotte Hugeonot (Superior)
Fynske Danes (Superior)
Earle's Battalion* (Standard)
Scomberg's Horse (Standard)
Gun (Standard)
It worked very well. The Irish rolled high and a series of double moves saw the both units of Guards confront Camotte's battalion while the horse on both sides squared off. The Williamite gun unlimbered but could not find a target as Earle's battalion masked its front. The Irish gun was out of range.
The Guards sent the Hugeonots realling back with 4 hits while the Schomberg's Dutch horse held their Irish counterparts in melee.
Calmotte's boys fell back 2 moves to regroup and Mackay pulled back the Danes and shuffled Earl's battalion to give his artillery a target. He now had a coherent line.
Fynske and the 2nd Battalion of the Guards exchanged a volley to the discomfort of the latter. The Williamite gun inflicted casualties on the 1st Battalion of the Guards and the Irish horse 'Did For' their Dutch opponents who fled the field.
We stopped there but Sarsfield would have needed to rally off the hits from his units and Mackay would need to consider how he could continue to advance without cavalry.
All in all I thought it worked well and had the right feel for a Williamite battle. Neither of us attempted an infantry charge though so that's for next time.