Aotrs Shipyards is a webstore on Shapeways.com, a 3D print house which had production and shipping facilities located in the USA and the the Netherlands.
We kick off the new year with Zirakthargūm Divinity ground army's second wave, the specialised combat units at 144th scale (10 or 12mm).
Dūn Kazūl Super Heavy Tank
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One of the largest vehicles in the Zirakthargūm army, the Dūn Kazūl is positively ponderous for a grav-tank. Big enough to house a shield generator in addition to its heavy armour, the vehicle is extremely hard to kill.
It is prestigiously armed too, with a massive 164mm railgun on the primary turret, twin 90mm railguns on the secondary forward turret. It carries a single twin autocannon PD turret and a staggering eight heavy machineguns mounted in the bow.
To round out its capabilities, it carries an advanced masted sensor array.
Nash Rak Missile Launcher
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The Nash Rak provides the Zirakthargūm ground army with the majority of its missile support. While lighter armoured than many of the other ground vehicles, it can be safely situated out of line of fire with other vehicles like the Van Gar or Bane Gorr spot for it.
The Nash Rak's primary armament consists of a semi-guided rocket pod with 48 rockets, topped with a quad heavy missile rack with a total of eight missiles. It eschews the typical PD autocannon turret, and instead has a pair of smaller automated machine-gun turrets for point-defence. The weapons load is rounded out by pair of twin bow heavy machineguns.
Khud Zarūl Anti-Aircraft Tank
Typically only seen attached as company AA vehicle, the Khud Zarūl provides considerable protection against air and missile attack. The vehicle is equipped with an advanced sensor array and a dedicated AA targeting system.
Armament consists of sextuplet 80mm railguns, which, when firing in concert are capable of putting out a veritable wall of fire and are a significantly threat even to an MBT. This firepower is backed up by two missile racks, each carrying six lock-and-launch heavy missiles, capable of attacking air or ground targets. Finally, it carries four bow heavy machineguns.
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Dor Gūn Attack VTOL
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The Dor Gūn has a turbulent history. Originally conceived as a transport VTOL, the prototype proved to have insufficient power to carry the additional load of troops and the required armour and weapons.
Having already spent so much money on it, the then-Consortium mandated it be redesigned for the strike purpose alone. The remaining development history was plagued by Corporate corruption and several redesigns, none of which reached a happy medium. Under the Divinity, inertia carried the project forward just as unsuccessfully. If something was small enough to fit in, it was too heavy. If it was light enough to fit in, the vehicle's internal structure precluded its operation.
When the Dor Gūn finally made it into the field two decades late and vastly over-budget it had been fitted with a shield generator and enhanced sensor and ECM system, which had been the best compromise between space and weight.
The final armament consists of a modified version of the standard twin autocannon point-defence system as a chin turret and two missile pods which had to be mounted on external hardpoints. The sixteen warheads are some of the largest carried by the ground force vehicles. However, ultimately, the Dor Gūn is over-large for what amounts to a highly-mobile missile platform and too under-gunned to be able to perform as an attack craft once the missiles are expended.
Feburary will see the remaining vehicles of the Divity ground army, and then it will be back to more starships in March!