"What Rules for Small Table in 6mm" Topic
6 Posts
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cabin4clw | 08 Jan 2016 9:08 p.m. PST |
OK, I have a 2.5 x 2.5' table. What rules would you consider? I have figures on a 1/2 x 1/2" base and find that using those bases slows down the game that I tried. I need to find some rules to help speed the game up with less bases. Could anyone please help? BTW I do have the Fire and Fury Reg and Brigade. |
TKindred | 09 Jan 2016 7:31 a.m. PST |
I'd say to give Volley & Bayonet a try. 1 Base = 1 Brigade. You'd need to reduce the movement and artillery ranges, and perhaps the infantry ranges, but it seems to me an easy thing to do and would give you a neat, portable game as well. You might also give "Polemos" ACW rules a look while you are at it. baccus6mm.com |
ACW Gamer | 09 Jan 2016 4:14 p.m. PST |
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CATenWolde | 10 Jan 2016 2:28 a.m. PST |
Well, it seems that you have two choices. You could probably play a *very* small part of a regimental action with "full scale" units. However, the better solution is going to be scaling down your units in some way, whether they represent regiments or brigades. On the brigade level, I would sabot two bases together for a 1" frontage, and consider Volley and Bayonet at effectively 1/3 scale. Unit frontages for brigades are normally 3" (this is actually more or less true for all brigade based rules), and V&B's ground scale of 1" = 100 yards would become 1" = 300 yards, movement distances and ranges would be cut by to 1/3, and so on. Using rosters for casualties (with such a small table, you want to avoid on-table markers I think), this could work. For the regimental scale, I think you could use anywhere from 2-4 bases per regiment and still have room to maneuver. You could just use rules that have more abstract regimental sizes anyway (like Black Powder's small/medium/large). Or, you could use rules that use a variable number of stands per regiment (like most do, including Regimental FF), and simply represent them on the table in the same way (small/medium/large) but use rosters to track casualties. I guess the summary would be: use 2-4 bases and rosters, and you should be set, with a little work on your part adopting distances and so on. You could easily use both versions of F&F this way. Cheers, Christopher |
cabin4clw | 10 Jan 2016 5:38 p.m. PST |
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Glenn Pearce | 15 Jan 2016 8:30 a.m. PST |
Hello Joe! I see you have three problems, small table, small bases, and rules. The first thing about 6mm is to try and avoid small bases as they just make the figures look even smaller then they are. Did you look at the basing for Polemos ACW by Baccus? There you will see that they are on bases that are 60mm x 30mm. The figures look great partly because they are spaced out. Each one looks like a mini diorama. The base is also easy to handle, not fiddly. The same base is also used for Altar of Freedom. So right from the get go you can solve two of your problems, basing and rules. Also the base works with V&B and a number of other rules. You will probably never have to rebase your figures again. Sorry, I can't solve your small table problem other then to say that you can play reduced games on that size of a table. I used that size of a table for a few years as a portable game and had no problems creating exciting games. I guess the key thing for you is probably to consider that over time you might change your rules and even your table size. So basing now on 60x30 bases will help you deal with not only your present concerns but future ones as well. Hope this helps. Best regards, Glenn |
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