"AAR, Ocana - November 1809" Topic
3 Posts
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CoolHistoryGamer | 30 Dec 2015 3:50 p.m. PST |
(Sorry for previous failed attempt, I have now created a Blog spot that will hopefully be available to all.) The battle commenced at 0800 with the French cavalry quickly crossing the gully to prevent the Spanish cavalry from actively opposing their crossing. The French infantry then advanced to contact with the Spanish infantry deployed behind the gully. At 0830 General Zayas joined the Spanish cavalry in the West and led them forward to oppose the crossing of the French cavalry. He proceeded to lead Rivas' brigade in an assault against the brigade of General Beuaregard which caused moderate casualties to each unit. Unfortunately General Zayas fell from his saddle, shot through the lungs with a pistol wielded by a trooper of the 10th Hussars. He died in the arms of one of his ADCs. Full Report and Photos available here: GavinsGamingBlog.wordpress.com |
Bandolier | 30 Dec 2015 5:25 p.m. PST |
Looks interesting. Do you find many advantages using hex-based rules? |
CoolHistoryGamer | 30 Dec 2015 10:43 p.m. PST |
Yes, I find that the lack of ambiguity leads to faster games which depend more on decision making than estimating inches and angles. You are never punished for being 3/4" short on your charge move, when you make the decision to attack the attack goes through. Often, however, when you plan to make an attack and then you activate a brigade, your unit does not get enough actions to carry out your plan. Then you have to "flex" with the situation. |
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