"6mm Barbarossa tank bash South of Radekhov" Topic
10 Posts
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Microbiggie | 03 Dec 2015 10:05 a.m. PST |
Greetings, We actually played this one in October, but I am slow to getting the piccies edited. This was a massive tank battle that took place south of Radekhov on June 23, 1941 between the 15th Mech Corp and the 11th Panzer Div. Designed to be a 4 to 6 person I Ain't Been Shot Mum game, but really could've been a solitaire shooter. Vet crews vs green crews will pretty well make for a clean sweep the table. Not my best effort but it does look cool to see a dozen plus KV1s on the board. link
View from the east by Mark Luther, on Flickr
PzIVs face to the front by Mark Luther, on Flickr
Lotta tanks by Mark Luther, on Flickr
German tank ace brews up by Mark Luther, on Flickr Mark |
boy wundyr x | 03 Dec 2015 10:20 a.m. PST |
Always great to see this, they're inspiration to me both for the scale and rules, but I know I'm not gonna have terrain that nice! |
Muncehead | 03 Dec 2015 11:18 a.m. PST |
Lovely work as always Mark – I must get off my posterior and start working with my 6mm stuff again. Do check Mark's flikr for how he puts the terrain together – so simple and yet very very effective. |
Jeigheff | 03 Dec 2015 4:58 p.m. PST |
Great looking game; it's truly inspiring. |
Robert666 | 04 Dec 2015 3:40 a.m. PST |
They seem to look really big on what seems a huge table for 6mm. Almost look like 10mm to me. |
Bill Slavin | 04 Dec 2015 7:04 a.m. PST |
Mark, you are an artist with your tables! Love 'em! |
Durban Gamer | 04 Dec 2015 8:36 a.m. PST |
As always, pure art and great inspiration from a Master, with those super tabletop surface textures, colouring and lighting. |
Microbiggie | 04 Dec 2015 11:31 a.m. PST |
Martin did a great job taking pictures. His phone has a nice panorama feature. Thanks for the comments |
Ben Lacy | 06 Dec 2015 10:44 a.m. PST |
I appreciate the contours in your maps. I would dearly love to play in one of your games. |
FlyXwire | 08 Dec 2015 6:03 p.m. PST |
Micro Armor never looked so good! Seriously, the high terrain quality makes it hard to discern what scale the game is being presented in (just looks wonderful). |
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