So…
Last night we had a game of Cowpens, using The Sword and the Flame rules.
I did my usual rating:
Unless otherwise noted, rules were "vanilla" TSATF, 20th anniversary edition.
Maryland and Delaware troops were rated as British carbines.
Virginia Continentals were rated as Egyptian carbines.
The 1/71 and 2/71 were rated as ritish carbines.
The sad sack 7th Foot was rated as shooting with Egyptian carbines, but with Boer morale. Reason: They were new recruits, just got off the boat, and wearing inappropriate for the heat clothing. Besides, on the day, they sucked.
Various "regulars" got full egyptian ratings.
Various militia got Egyptian/Boer ratings.
The first line of militia riflemen shot as British Rifles
(!) but had morale as Boers.
I added a "First Fire" +1 add on to the "to hit" number, but only available to troops that did not move that turn. If a unit fires after moving, they forfeit their First fire. Not that it made any difference. Shooters using First Fires got 2s and 15s, so it made little difference. Still, the principle was there.
I added a few scenario specific rules.
Like the first time the British tested morale of any kind, it would be "Without Leader". This was because Tarleton made a forced march all night, skipped breakfast, and was a general pain. Again, no real difference, but it could have.
I gave ANY unit a "Free Rout" move. "Give me two volleys, boys, and fall back behind that hill." In other words, Morgan gave the riflemen permission to run away. He made it part of his plan! They could run with pride!
The rule said that they could make a regular rout move, but automatically rally if over 30" away or out of sight of the Evil British. So they did, and came back.
All units were 12 strong, and cavalry 8 strong. Oooops! I forgot the artillery! Never mind…
Oh. (Some Loyalist units had 18 figures, and of course the Americans bitched about it, but the Yanks won. Some gamers just like to complain. Harrumph)
Anyway, since the units were under strength, I ruled no stragglers in charges.
Cavalry charges succeeded in routing a few units, most spectacularly the British Light Infantry, but survived with 3 figures, so were rather useless except for not counting as destroyed units.
It was a quiet game night, only 4 players besides me
Rodger and Jim came two hours early and helped my son and I take a refrigerator from up the block down to my house. Cold beer now! Damn things are heavy and bulky, and I swear that fridge was put on the second floor and then had the house built around it. Narrow stairs and a 90 degree turn on the landing. Much hilarity, but I digress.
Anyway, the Major came up, we ate chili, drank beer, and he took pictures. As soon as he mails them to me, I will exercise my feeble skills to post them.
did I say the Yankees won? (If you can call Maryland, Delaware, Virginia and Carolina troops Yankees.)
Yes they did. They won both flanks, the huge cheating Hillbilly Highlanders and British Legion foot units ("In tonight's episode, the part of the British Legion foot was played by the Volunteers of Ireland. Thank you, and tip your waitresses.") were a turn from being surrounded and cut off.
So, I may do this again, taking it on the road to Cold Wars. Remind me to bring along 2 British 3-pdrs, for Morgan to capture.
This was a tribute game to Larry Brom. We played with nicely painted (if I do say so myself) figures, had a tense scenario, nobody argued and we all had a good time.
But really, every time you play TSATF and have a good game, it's a Larry Brom tribute game. I wish I could have met the gentleman.