soulman | 21 Nov 2015 7:04 a.m. PST |
Hello All… As you know TY is coming out soon based in the cold war setting. I`m not much into the cold war, but doing a "read dawn" invasion of USA would be more my cup of tea. Its alittle early to say about the rules, but i wonder how easy it be to blend this into more modern battlefields. Peter pig do hum vees and pick up tracks ? And My thoughts are more Tom C`s "Endwar" for a setting… Your thoughts on a different setting but using this new rules…. Thanks |
Saber6 | 21 Nov 2015 8:40 a.m. PST |
Lots of other manufacturers out there. QRF, PP, Old Glory, Battlehonors to name a few. I'll stick with Cold War, but might throw in some other European what-if sceanarios |
gunnerphil | 21 Nov 2015 8:43 a.m. PST |
There are other rules that cover the period. Strangely enough these rules have tanks other than T72 and M1. They have lots and lots of different vehicles in them. They do not mind if you use stuff not made by Battlefront. What is more are available now. That said Team Yankee can be used for battles in USA as well as Europe. |
IainAF | 21 Nov 2015 8:44 a.m. PST |
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Old Wolfman | 21 Nov 2015 11:39 a.m. PST |
Been working on a few ideas like that too. |
Sudwind | 21 Nov 2015 12:00 p.m. PST |
The old Combined Arms rules by Frank Chadwick are very good. A modern version of Command Decision. Coming up with stats for newer vehicles is not too difficult. We enjoy this game using micro armor. 1/600 or 1/700 aircraft are particularly appealing additions to the games. I also believe that 3mm and 2mm buildings on templates give a better feel for actual urban areas. The 1/285 minis represent platoons, so building scale and placement is not an issue. The conversion of board games to minis works well too. I use the GHQ terrain maker hexes with micro armor. I have used The World at War series games from Lock 'n Load, as well as the old AH Arab and Israeli Wars (including variants and more modern kit), with very nice results. Our group has played '67 and '73 wars scenarios, Bush Wars, Iran-Iraq, and more traditional Cold War gone hot games. |
Navy Fower Wun Seven | 21 Nov 2015 2:07 p.m. PST |
Skipping over the snide remarks, which say more about peoples lack of research skills, there are dozens of stats for AFVs other than the T72 and M1 on the Team Yankee website forums… My favourite are for the various T-55 upgrades, they actually do look very near future sci-fi…. And for the hoary old chestnut that BF rules actually ban people from using other models, is anyone ever going to provide any actual evidence from either set of rules to that fact? |
gunnerphil | 21 Nov 2015 2:17 p.m. PST |
So are the stats for T55 in Team Yankee rule book? Are there stats for BAOR or US post 1990 in rule book? If they are in main rules then I will sorry for the snide. If not then can only use for what BF currently make. Might not ban but is same effect. |
Mako11 | 21 Nov 2015 6:32 p.m. PST |
Probably not yet, but perhaps they are compatible with the Vietnam and Middle Eastern rules they've produced. |
backstab | 21 Nov 2015 10:11 p.m. PST |
I would be looking at Sabre Squadron as a rule set. It will do anything from post ww2 up to modern. From what I have seen so far of team Yankie, Sabre Squadron does the same thing … Only better and without the glam |
gunnerphil | 22 Nov 2015 2:24 a.m. PST |
Backstab, you can still down load free version of Sabre Squadron. Gives you a good feel for the rules. |
Tgunner | 22 Nov 2015 7:49 a.m. PST |
So are the stats for T55 in Team Yankee rule book? Are there stats for BAOR or US post 1990 in rule book?
Sigh… Team Yankee isn't complete because it isn't! It's a game based off the book and this is Wave 1 which has most of the equipment and units from the NOVEL. If it goes well then there'll be a Wave 2, Wave 3, and so on. It's how they do business. I'm sure most, if not all, of the factions/hardware you're wanting will be out in the later waves of the game. If not then can only use for what BF currently make. Might not ban but is same effect. By that logic then there's an effective ban on modern gaming from Battlefront because Team Yankee isn't out yet either! |
gunnerphil | 22 Nov 2015 9:39 a.m. PST |
Which was my point the rules are based on a limited number ofpieces of kit. If you want to play that book fine. This started because someone wanted to use kit outside the book. I suggested that rather than wait he used different rules available now with all the bits of kit in. Is a choice wait to see what BF bring out next see if that is what you want or buy a set of rules that has all in it now. I would think that basing a set of rules on a work of fiction might not be a good idea. I would not want set of AIW rules based on "The Patriot"
No ban on modern gaming because people can and do use different rules. Never said there was, I do not consider BF the be all and end of wargaming. As I said was trying to help someone. |
Tgunner | 22 Nov 2015 4:43 p.m. PST |
I would think that basing a set of rules on a work of fiction might not be a good idea. I would not want set of AIW rules based on "The Patriot" To each their own. The Flames guys make models and rules for what appeals to them and hopefully that appeals to other gamers. They did it with Vietnam, ironically given what you said above, with "We Were Soldiers Once". I think their reason for Team Yankee is awesome: Team Yankee is a book written by Harold Coyle in 1987 about a fictitious Soviet attack into Germany from the viewpoint of Captain Bannon commanding Team Yankee, an Armour-heavy Combat Team in the US Army. It's also a stand-alone game being released by Battlefront.The idea for the game began a few years ago when Harold, a Flames Of War player, sent Battlefront a autographed copy of Team Yankee. At the time our response was ‘We have to do this sometime', and that sometime has turned into now. Battlefront is just a bunch of gamers who are doing the miniatures and games that they want to play. But to each his own. |
gunnerphil | 23 Nov 2015 12:50 a.m. PST |
The big difference is that " We Were Soldier Once" title is taken from a non fiction book. Just a small thing. Yes I agree each to their own. But the wanted to do something that the rules when they come out, will not have the stats for. If you want to play with limited bits of kit in the rules I am sure you will have fun. But if want to something not yet included, then must wait or play something different. I understand the trickle release method with miniature lot of expense to bring out all at once. They are a business. |
Navy Fower Wun Seven | 23 Nov 2015 12:39 p.m. PST |
OK, I'll say it once again, then leave it since you can lead a horse to water, etc…. There are stats provided for AFV other than T72 and M1 on the Team Yankee forum Sparker closing down on this net. |
GeoffQRF | 23 Nov 2015 2:58 p.m. PST |
…. I still kinda like the FOW engine and will use it. If I read the release notes right, this appears to be a different engine |
Tgunner | 23 Nov 2015 5:56 p.m. PST |
The big difference is that " We Were Soldier Once" title is taken from a non fiction book. Just a small thing. Yeah, but the irony was that you picked one Mel Gibson and I countered with another. Sorry, geeky humor. If I read the release notes right, this appears to be a different engine Team Yankee draws a lot from Flames Of War, but most definitely isn't the same game. We approached the design as a new game that made the most of our extensive experience with Flames Of War. Overall, it is very similar, but it also has a large number of differences, so Flames Of War players should approach it as a new game rather than assuming they know how it works. Fortunately, the book is pretty short, so it shouldn't be hard to learn. But oddly enough so much of the game that they have showed off so far seems to be the same engine . Yeah, reworked and re engineered, but still the same basic engine. Maybe it's really too early to say. Once the book is out we'll know for certain. |