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"Back To Medieval Wargaming - Follow Up" Topic


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29 Dec 2016 9:12 p.m. PST
by Editor in Chief Bill

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©1994-2024 Bill Armintrout
Comments or corrections?

vexillia17 Nov 2015 3:23 a.m. PST

After last month's post I'm pleased to say that I have managed to play six medieval games. The games used armies built from the medieval Field of Glory (FOGAM) lists but used the renaissance (FOGR) points and rules. For those interested in more detail there's a somewhat dated comparison of the two rules sets on the Slitherine forum.

So far I have fielded a Timurid army (complete with elephants), a Later Polish army (two variants with knights and mixed battle groups), a Mongol Invasion army and an Ilkhanid Mongol army with Armenian allies.

Links to the lists are given at the end. My opponents have been variants of the early and late Russian lists.

Early on we decided to resist the urge to change any of the rules and I think this was the right decision. All games played roughly as we expected and were without major rules incident.

Read more …

--
Martin Stephenson
The Waving Flag | Twitter | eBay

Mac163817 Nov 2015 6:41 a.m. PST

So Martin you are happy with the way FOG-R deals with eastern armies ?

Light cavalry, artillery, Irregular cavalry I have issue with how they deal with them in FOG-R.

Mac

vexillia17 Nov 2015 6:53 a.m. PST

So Martin you are happy with the way FOG-R deals with eastern armies ?

How are you Mac?

In general it's OK but cavalry don't stand a chance against later (Western) Horse etc.

However, I do think that light artillery is based solely on the Western model making camel gunners anything but mobile and a real liability.

Get in touch via the blog if you fancy a game.

--
Martin Stephenson
The Waving Flag | Twitter | eBay

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