"Stats for Engine of War (Dwarf Border Army)?" Topic
5 Posts
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Editor in Chief Bill | 11 Nov 2015 9:47 p.m. PST |
In first edition, this cost 8 points. rebelminis.com/dwwarma.html Under the second-edition army building rules, I'm guessing this is: Monstrous troop type (5) +1 Fearless +1 Long Ranged +0 Monstrous (free with troop type) +2 Shooting II +1 Spellcaster = 10 points? I assume it is now Shooting II, since there is no Shooting III; and it has to pay for both levels of Shooting since it is not an archer troop-type. The stats would go down to 5 Fighting/2 Support from 6 Fighting/4 Support, unless there's a rule on paying for that. And maybe shave off a point because it is slow? 3" instead of 4" for Monstrous? |
Capt Flash | 17 Dec 2015 4:48 p.m. PST |
Bill, you pay one point for each level upgrade. You would add three points to keep it's stats the same as in the old edition. |
Editor in Chief Bill | 30 Dec 2015 11:15 a.m. PST |
But it has 5 upgrades, right? |
Capt Flash | 31 Dec 2015 8:02 p.m. PST |
Yes I agree with your assessment. Rather pricey unit.. |
Capt Flash | 01 Jan 2016 6:17 p.m. PST |
Five upgrades sounds right. However, I was discussing with my friend how to write up Battle Wagons and we thought that rather than Monstrous, as they are big but not the size of a giant, that a maybe starting with a Chariot, giving it Shooting 1, Shooting 2, Long Range(?), and Fearless would suffice. For the dwarf war machine, I can see it as artillery, paying extra for but more movement, and maybe something like Rampager or maybe paying one point for the magic Bind ability to represent a enemy unit being shocked and awed by the machine, would quantify it pretty well. What do you think? |
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