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"Kilcullen Article About Infantry Combat" Topic


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990 hits since 30 Oct 2015
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Noble71330 Oct 2015 12:04 a.m. PST

Stumbled upon this PDF "Rethinking the Basis of Infantry Close Combat" ( PDF link ).

Famed Aussie LtCol David Kilcullen discusses running some very controlled training iterations in the UK, as well as real-world experience in Timor and other historical examples. He reinforces what is taught at the Infantry Officers Course: "Suppression is the key infantry task." If you don't "win the firefight" via overwhelming suppression your assault/maneuver element is unlikely to succeed without prohibitive casualties. But if you can break the enemy with accurate and heavy fires, even a small assault element can achieve overwhelming results.

Should be an especially interesting read for game designers of reinforced platoon up to battalion-level games: might need to tweak some mechanics about suppression and force ratios or something.

Black Guardian30 Oct 2015 1:29 a.m. PST

Interesting article, thanks for the pointer!

Rod I Robertson30 Oct 2015 12:06 p.m. PST

Very interesting, thanks for posting this.
Cheers and good gaming.
Rod Robertson.

Personal logo Legion 4 Supporting Member of TMP30 Oct 2015 2:09 p.m. PST

Yes, thanks, very interesting and valid indeed !

Lion in the Stars30 Oct 2015 7:55 p.m. PST

quite fascinating!

Gotta admit that Infinity combat really seems to follow that idea. Win the firefight to be able to move.

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