This month's release is the first vessels for the Zirakthargūm Divinity!
The Divinity fleet and its supplementary 1:144th ground force ground force will be released over the next few months.
The Dwarves of the Zirakthargūm Consortium becames more and more isolatist over the past century and eventually closed their borders twenty years ago. Very little had been heard of them since. Two years ago, the Zirakthargūm re-emerged into the galactic community as the Zirakthargūm Divinity. Following a quiet religious revolution a long time in the making in between the present time and the last contact, the High Clerics of Zirakthar have finally taken power and turned the consortium into a true theocracy.
High Cleric Aegon Runeforger, unhappy with the nes elitism and fanatcism of his three comteporaries, finally saw no option but to flee the Divinity for otuside help. Branded as the Great Heretic, Runeforger was pursued by the Divinity navy and the shooting was he so desparately wanted to avoid began immediately…
The Zirakthargūm Divinity has embarked on a new program of shipbuilding to support the more expansionary plans of the High Clerics. The old Consortum navy was primarily defensive in nature and relied heavily on large cpaital ships supported by a few escorts. This paradigm was not well suited to the new needs of the Divinity, and the first new designs of starship rolled off the newly-minted Divinity's shipyards shortly after its formation.
The first of these new vessels were new escort vessels to replace the older escort that were now coming to the end of their useful lives.
Zāgorn Corvette
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Thorgrim Escort Frigate
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Khazād Destroyer
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Orgrin Light Freighter
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Thangrim Medium Cruiser
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(As usual, photoes are of the Replicator 2 prototypes.)
Next month's release will be the Zirakthargūm Divinity carriers and smallcraft.
Finally, a question. As sharp viewers to the Shipyards will have noticed, all the sci-fi models on the Shipyards store come with some (entirely optional!) fluff; partly because it fits them into my own personal ongoing gaming universe and partly because of Stewart Cowley's space 2000-2100AD being an entirely disproportionate effect on my early development! (Which has left me with the impression that all vehicles should have at least a nominal story!) I could, if there was any interest, add this fluff to the release posts as well. Would there be any interest in that?