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"Blucher, Grand Armee, GA Lite, Polemos??" Topic


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barcah200121 Sep 2015 6:27 p.m. PST

Just finished my new 6mm armies. Now, which grand tactical rules to use. I have all of these but am unsure which I like best, each has features I like. What are the preferences among others?

Dave Gamer21 Sep 2015 6:43 p.m. PST

Volley & Bayonet
Age of Eagles (which is Fire and Fury for Napoleonics)

Personal logo Saber6 Supporting Member of TMP Fezian21 Sep 2015 6:48 p.m. PST

I second Dave

Personal logo Extra Crispy Sponsoring Member of TMP21 Sep 2015 6:57 p.m. PST

I liked Grande Armee so much I bought the rights. I like the speed of play and that I really feel I'm an army commander. I love the uncertain turn sequence.

AussieAndy21 Sep 2015 8:01 p.m. PST

It may depend on how your armies are based. If they are one unit per base, then I would go with Grand Armee or Fast Play Grand Armee. You can fight big battles within an afternoon. They have a good balance between playability and historical credibility. There is a lot more elegance to the game mechanics than you might think on a first reading. There are also plenty of scenarios available. Of course, we have a few house rules of our own too.

I didn't like Blucher at all. Way too gamey for me. I haven't played the Polemos Napoleonic rules, but the versions for other periods that I have played were clunky. Yes, you can game with the rules, but why would you when there are better alternatives?

Good luck.

Dexter Ward22 Sep 2015 2:20 a.m. PST

I've played V&B, Grand Armee and Blucher.
V&B has very nice mechanics, but suffers from having no command and control restrictions at all.
Grand Armee has a very nice command and control mechanism, but it isn't the fastest game to play.
Blucher strikes a nice balance – the speed of V&B with an elegant command and control system. The reserve movement rules and the mini-campaign system are also very good.

Baccus 6mm22 Sep 2015 5:20 a.m. PST

We shall shortly be introducing the first of our Polemos apps, starting with Napoleon's. These will manage your games including army generation, combat calculations, morale status, and automatic application of shaken results. It will even handle your dice rolls.

Using the test versions we reckon to have got the equivalent of three hour's play into two hours, so it really does speed games up considerably removing the 'clunkiness'.

Games can be played without a rulebook or even dice. All you need is a smartphone or tablet.

We are looking to get the first release for the General de Division rules out in the next couple of months.

6mmACW22 Sep 2015 6:27 a.m. PST

For 6mm Napoleonics, our club has enjoyed both Grande Armee and it's newer incarnation, Blucher. I'd recommend trying both, as they each seem to give a pretty good game. Combat feels similar in both rules, but the command and control is different. I slightly prefer the old Grande Armee c-in-c mechanic. You can see our club's recent large 6mm Aspern-Essling Blucher game here:

link

alphus9922 Sep 2015 3:36 p.m. PST

@Baccus, sounds interesting – presumably, this is a digital version of the paper rules or has there been further development?

Also, will it allow you the option to input physical dice rolls rather than the system doing it for you? I've always thought that was the most fun part of playing wargames and a shame when a computer version takes that away from you!

Tony S22 Sep 2015 4:03 p.m. PST

Blucher! As Dexter Ward mentioned, the reserve movement, and especially the pre-battle campaign turn it from a good ruleset to an outstanding one!

barcah200122 Sep 2015 4:26 p.m. PST

Aussie Andy--you have house rules? Care to share?

barcah200122 Sep 2015 6:10 p.m. PST

Extra Crispy--I know you are a fan of GA, but I also thought you were part of the group working on the GA Lite which I think has some interesting aspects with command and control and commander personalities as well. Is that a project that has petered out now?

Personal logo Extra Crispy Sponsoring Member of TMP22 Sep 2015 6:42 p.m. PST

I was never a driving force behind Grande Armee Lite. I answered an email or two once upon a time but that's it….no idea what (if anything) is going on with it now.

Baccus 6mm23 Sep 2015 2:32 a.m. PST

Alphus99,

They app is entirely based on the printed set, but the gameplay experience is completely different.

You are not the only one to ask about inputting dice rolls and this will feature in the finished version. To be honest, the testers asked for this at first, but halfway through the first game gave up and used the app for all the processes.

barcah200123 Sep 2015 4:09 p.m. PST

Whoops, sorry Extra Crispy, I had the impression you were connected to the "fast play GA" project.

AussieAndy23 Sep 2015 8:21 p.m. PST

barcah2001
If you send me an email at avaningen at rk dot com dot au, I'll send you a copy of our amendments.
Regards

Sgt Steiner24 Sep 2015 3:48 a.m. PST

Blucher, Snappy Nappy or Piquet Field of Battle get my vote

sukhoi24 Sep 2015 12:37 p.m. PST

I liked Grand Armee and I like Blucher. We have played 5 – 6 games and there have never been any difficulties. I think every situation that we were uncertain about was covered in the rules somewhere.

alan L25 Sep 2015 2:13 p.m. PST

Age of Eagles for medium battles, Snappy Nappy for the big ones.

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