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"Mod Mansion" Topic


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Personal logo etotheipi Sponsoring Member of TMP07 Sep 2015 10:41 a.m. PST

This week I had a terrain project for a game between SWMBO and I that was so fun to do, I preempted the backlog of other "projects of the week" to go ahead and write this one up. It is for a modular mansion

…and in such a good school district, too!

While this was done for superhero gaming, the approach would work just as well for modern, historical, scifi, fantasy, steampunk, and pulp. Pretty much anywhere that you need a building floorplan to help define the tactical situation.

Carrion Crow07 Sep 2015 1:00 p.m. PST

Another cool idea, etotheipi. I especially like the last picture in your tutorial – ideal for 7TV! I also "borrowed" your clear sealant idea for mystical flames on an oriental vampire figure, making sure that I credited you with the idea. Your website is an inspiration – although some of your conversions are a little…disturbing. Keep up the good work!

Personal logo Jeff Ewing Supporting Member of TMP08 Sep 2015 5:30 a.m. PST

This would be especially good for "Kill Dr. Lucky."

Baranovich08 Sep 2015 5:33 a.m. PST

That is so awesome and so simply effective!

It reminds me of like a giant 3D board for a murder mystery game like a fantasy version of "Clue"…the murderer " was the goblin butler in the kitchen with the candlestick." :)

Cherno08 Sep 2015 9:14 a.m. PST

Check out WorldWorksGames' Shellendrak Manor for inspiration :)

Personal logo etotheipi Sponsoring Member of TMP09 Sep 2015 10:10 a.m. PST

Thanks, all.

SWMBO won a partial objective on her assault, so we decided to do a follow up where she had to rescue the good guys who were "killed" in the first game. Then she readjusted the floorplan (in about 10 minutes; I barely had time to make a sammich) for me to take a retaliatory strike at City Hall.

When we broke it down, it stored up nice and tight in a little space, as desired.

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