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"One Hour Wargames - Escape" Topic


4 Posts

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Kaptain Kobold05 Sep 2015 5:37 a.m. PST

Continuing my attempt to play and document all of the scenarios in One Hour Wargames, in order, I have now reached Scenario 13 – Escape.

What I got was an example of how, sometimes, a game can hinge entirely on one combat roll.

picture

link

Kaptain Kobold05 Sep 2015 6:37 a.m. PST

Yes – the intial Confederate volley which broke the single on-table Union regiment won them the game.

And, yes, the figures are 6mm, mostly Heroics & Ros and painted over 20 years ago when I could see what I was doing :)

Navy Fower Wun Seven05 Sep 2015 3:30 p.m. PST

Some very well presented 6mil figures. Good to see you having fun out East!

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