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"OHW: World War 2 Landing battle report" Topic


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1,007 hits since 28 Aug 2015
©1994-2024 Bill Armintrout
Comments or corrections?

Bob the Temple Builder28 Aug 2015 6:34 a.m. PST

Having thoroughly enjoyed using Martin Rapier's hexed-based variant of the World War II rules in Neil Thomas's ONE-HOUR WARGAMES rules, I decided to set up a scenario that is not in the book … a landing on a defended beach using naval gunfire support.

I made some minor changes to the rules so that I could use a battleship to provide gunfire support for the landing.

picture

As the model battleship I was using occupies two hexes I treated it as two units that move together but that may – or may not – fire at the same target each turn. The battleship was given a starting strength of 30 points (i.e. 2 x 15) and each gun turret fired as if it were a separate artillery unit. I also included a rule that they are not allowed to fire at targets that are in hexes next to friendly units. For assessing damaged caused to the battleship, the I treated it as if it were a tank.

picture

The battle report can be found here = link

picture

Big Red Supporting Member of TMP28 Aug 2015 8:49 a.m. PST

As I commented on your Blog, nice little game and AAR. I just love your ships and boats – very evocative.

There's something about OHW rules that hit so many buttons with so little complication.

Martin Rapier28 Aug 2015 10:24 a.m. PST

That looks fantastic Bob, love battleship.

Bob the Temple Builder28 Aug 2015 1:10 p.m. PST

Big Red,

Thanks for the comments you made … especially about my model ships.

The more I use the OHW rules, the more I like them.

Bob the Temple Builder28 Aug 2015 1:11 p.m. PST

Martin Rapier,

Cheers! The model battleship was actually quite easy to build. Not quick … but easy.

FusilierDan Supporting Member of TMP28 Aug 2015 6:08 p.m. PST

Great looking game. I like the battleship.

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