"Review: Fighting Sail " Topic
4 Posts
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Tango01 | 25 Aug 2015 12:40 p.m. PST |
"Osprey has produced a range of interesting volumes since they began to publish wargames rules, and I have more than a few myself. I suspect (and know) that many of you do too… Fighting Sail is a departure from the previous in that it is the first set of naval rules, set specifically in the majestic Age of Sail ranging from the American Revolution to the end of the Napoleonic Wars. I was a Napoleonic affectionado two decades or so ago though I've barely touched it since. A lack of opponents after moving away from my mates who introduced me, but also because I just couldn't face up to all those hull boxes, sail boxes, gun boxes and crew boxes anymore. We used to play a bit mostly using Wooden Ships and Iron Men. I still have that boxed game and a big, bulging folder with extra rules, articles and supplements and while I've tried (and still have) several other sets of rules, they were just different ways of doing the same hit box ritual…" Full review here link
Amicalement Armand |
Old Wolfman | 27 Aug 2015 7:10 a.m. PST |
Used to do WS&IM in a miniatures adaptation myself. Was quite good at it too. |
War Artisan | 27 Aug 2015 10:01 a.m. PST |
More of a "handful of comments" than an actual review, and he hasn't actually played them yet. He bemoans the absence of campaign rules but completely overlooks that there are absolutely no command and control rules, which was the central feature of every naval action involving more than a few ships. |
YoursInaWhiteWineSauce | 27 Aug 2015 6:26 p.m. PST |
Pointing out an absence is hardly bemoaning! |
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