"The first independent review and game report for Daisho." Topic
4 Posts
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Craig Cartmell | 12 Aug 2015 9:47 p.m. PST |
John Ewing and the Falkirk Buntai have published our first independent review of Daisho and a full game report on the Daisho blog: link It features a desperate four-way clash between a gang of Kabuki-mono, some students from the local Ryu, a Clan patrol trying to reassert public order and some ambitious Sohei Monks. |
sumerandakkad | 13 Aug 2015 4:35 a.m. PST |
Nice write-up. Scenario seemed well balanced. I wonder what would have happened without the monks. The clan patrol would have had to decide which side to take, if any. |
Not A Member Anymore | 13 Aug 2015 2:26 p.m. PST |
Sumerandakkad, Thanks for the kind comments on the scenario and write up. The Clan Patrol would simply have started banging heads together in an attempt to arrest the nearest figures within reach when they arrived at the centre of the village. At least that was my intent since I was running them and the game. We would probably have called the game once we had tried out a few combats with armoured figures. Now we have a new narrative we can develop further in next week's game. Be warned these rules are addictive. John |
Craig Cartmell | 13 Aug 2015 9:49 p.m. PST |
Addictive? You might think that John, but I could not possibly comment :) Like their brother-in-arms, In Her Majesty's Name, Daisho was written as a narrative skirmish game. It encourages players to develop their own characters and stories across a series of games. In our experience this makes the game play much more fun. |
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