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"Anti-Tank Defense Manual " Topic


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Tango0111 Aug 2015 2:56 p.m. PST

"Directions to the Forces of the 2nd Ukrainian Front on Organization of Anti-Tank Defenses
#00408/2/op

May 30th, 1944

When organizing anti-tank artillery and engineering defenses, follow these instructions:

1.Heavy and divisional artillery must be arranged in a way that allows for long-range concentrated fire to disperse enemy tank formations and deal damage to them even at starting locations. Special long-range observation needs to be set up, and artillery must be ready to fire immediately when observers or aircraft call them.
2.Enemy tanks must be under artillery fire as soon as the attack begins and until they reach our lines. All tank-accessible directions must be split between batteries and squadrons. Maneuverability of fire must be such that when the main tank force appears in any direction, it can be fired upon by other artillery units. This fire, in combination with machinegun and mortar fire, will disperse enemy formations and suppress their infantry.
3.At night, when it is impossible to observe the results of your fire, it is necessary to set up an immobile artillery barrage in tank-accessible directions 300-400 meters from our lines, reinforcing it with direct fire from the front lines. The latter aim with the aid of illumination flares, fired by infantry from front line trenches…"
Full text here
link

Amicalement
Armand

Jcfrog12 Aug 2015 1:58 a.m. PST

VERY interesting.
The effects of indirect and direct SA fire on tank formation integrity: almost never seen in games except maybe a bit in CD.

Of ww2 games never having enough depth (most games bTw, any period except maybe ancients).

Tango0112 Aug 2015 11:08 a.m. PST

Glad you enjoyed it my friend!. (smile)

Amicalement
Armand

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