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"What do you look for in fantasy skirmish combats?" Topic


9 Posts

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Comments or corrections?

greghallam02 Jul 2015 11:38 p.m. PST

So in small scale fantasy skirmish games – I'm thinking of approx 5-15 figures a side – what do you look for in terms of the actual combat?

Speed of resolution?
Interesting combat outcomes?
Hit locations?
Individual weapon stats?
Lots of tactical modifiers?

Something else?

Cheers

blacksmith03 Jul 2015 4:42 a.m. PST

All of it, including speed.

Mark RedLinePS03 Jul 2015 6:31 a.m. PST

I like a Song of Swords and Heroes which manage these games well but the most important ingredients are a good scenario and enthusiastic players, mix them up and the result should be loads if fun.

3AcresAndATau03 Jul 2015 7:36 a.m. PST

Speed of play is always a good one, pushing just 8 guys a side around a table should let you have a handful of games in a night. Another one is teachability, being able to get RPGers into "baby's first wargame", or just being able to try out a new system without the hassle of getting everyone to read the one copy of the rulebook before game night. Third, I like something of a toolbox approach, so it's easy to set up new and different scenarios.

I too, quite like Song of Blades and Heroes for fantasy warband-skirmish.

JezEger03 Jul 2015 9:27 a.m. PST

SoBH does it well. Needs to be fast and furious, with an optional campaign/experience system.

Mark RedLinePS03 Jul 2015 4:11 p.m. PST

Oops, yes it is Blades not Swords!

Acharnement03 Jul 2015 8:16 p.m. PST

Speed of resolution and visceral combat results. Plus possibility for heroic outcomes where models get successive actions for great success. Connected to that- must include possibilities for great success, which is what we added to SoBH.

greghallam03 Jul 2015 10:20 p.m. PST

I like the phrase "Visceral combat results" – very apt ! I agree, its good to see stuff physically happening on the table (and not just in the imagination)

blooddave04 Jul 2015 10:42 p.m. PST

if it's only 5-15 per side then I'm looking for a good character advancement campaign system

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