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"Keys to a Great Wargame Night" Topic


17 Posts

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26 Jun 2015 8:27 p.m. PST
by Editor in Chief Bill

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08 Jan 2016 3:04 p.m. PST
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Personal logo Editor in Chief Bill The Editor of TMP Fezian26 Jun 2015 8:27 p.m. PST

The five keys to a great wargaming night are…?

jowady26 Jun 2015 8:33 p.m. PST

Well, when we were younger, Dr Pepper and Nacho Doritos!

Seriously though here are a few from our group back in the day;

1) Good friends
2) Knowledgeable about the rules
3) No cheaters
4) Good losers and gracious winners
5) A sense of give and take, Renaissance my not have been my thing but others in the group weren't all that interested in the Civil War but I played their games and they played mine.

Weasel26 Jun 2015 8:46 p.m. PST

No jerks
Drinks (ice tea, root beer, mountain dew or beer, depending)
Extra dice
Plan food breaks in advance
Don't take it that seriously.

Pictors Studio26 Jun 2015 8:49 p.m. PST

Good friends.

Everything else is secondary.

Mako1126 Jun 2015 8:57 p.m. PST

What they said above.

A nice looking game table with attractive terrain.
Nice miniatures.
A good, fun scenario, and a decent set of rules. Knowledge of the latter is helpful, but not absolutely required, if people are willing to do a little tutoring (one of the best ways to learn a new set of rules, in my opinion).

Good, pepperoni pizza (preferably hot from the oven) and ice cold Pepsi.

Personal logo T Callahan Supporting Member of TMP26 Jun 2015 8:58 p.m. PST

Good friends, new ones and old ones.
Patience with new players learning the rules.
No politics
No Cheaters
Lots of laughter.


Terry

Personal logo ochoin Supporting Member of TMP26 Jun 2015 9:29 p.m. PST

+1 jowady

Personal logo ochoin Supporting Member of TMP26 Jun 2015 10:38 p.m. PST

Could I add comfortable chairs/stools?

When it's not your turn it's good to be comfortable.

Mute Bystander27 Jun 2015 6:01 a.m. PST

+1 jowady, +1 Weasel.

They both missed "Good teachers willing to show Newbies how to play."

Personal logo etotheipi Sponsoring Member of TMP27 Jun 2015 12:12 p.m. PST

- Good Friends (extant or soon to be)
– Good Beer
– Someone Who Knows the Rules
– Good Beer
– The Favour of the Dice Gods

For me, good friends means good people, which imples gracious winning, gentlemen's rules, courteous instruction, well-mannered losing, and bringing more food than you eat.

Jemima Fawr27 Jun 2015 1:09 p.m. PST

Free love, drugs and groupies.

Weasel27 Jun 2015 1:17 p.m. PST

One person who actually knows how the game is supposed to work is helpful :-)

Agree with Mako on the pepperoni pizza.

Rod I Robertson27 Jun 2015 4:41 p.m. PST

Good fellowship, good humour, good terrain and miniatures, good food and no time limit or curfew from the significant other.
Cheers and may all these be yours.
Rod Robertson.

Ottoathome28 Jun 2015 9:58 a.m. PST

Dear List

Glad you all fee that way. You just described "The Weekend Convention,

Good Friends, no jerks, no cheaters.

Good games, big games, lots of fun, GM knows the rules

Comfy chairs, lots of munchies and food

no curfew, hilarious movies, everyone plays

No politics, no bickering, GM's and other players always willing to show newbies how to play.

Picnic lunches, heated pools, beer and wine and soda,

and the games go on from dawn to dusk.

If this is what you guys like, you all really should think about coming out to it next June in 201t. The 16th to 19th.

kallman29 Jun 2015 3:23 p.m. PST

Pictor has the best answer.

peterx Supporting Member of TMP29 Jun 2015 6:20 p.m. PST

All of the above.

christot09 Jul 2015 5:44 a.m. PST

The key to good night of wargaming is that it follows a full day of wargaming and precedes another day of gaming

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