"Enemy in High Places--- Flotilla Commander" Topic
7 Posts
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Joe Legan | 22 Jun 2015 4:47 p.m. PST |
Now that I have my naval rules set; am playtesting my campaign rules, Flotilla Commander. Latest scenario here: platoonforward.blogspot.com Enjoy Joe |
Just Jack | 23 Jun 2015 6:30 a.m. PST |
Awesome Joe, I'm loving it! Enemies in high places, indeed, someone needs to kick the Lieutenant's ass! The Lt Cmdr pulled off the mission, but still seemed kinda heavy casualties for a diversion. The PT Boats looked great; are those 1/600 from PT dockyard? I've got some lying around, I need to get them painted up. V/R, Jack |
Joe Legan | 23 Jun 2015 4:01 p.m. PST |
Jack, Yeah it is fun when the characters develop and you get some real backstory! Heavy casualties? They took on a 3 inch gun and some anti tank guns for 20 minutes while floating on wood!~ Yes those are from PT Dockyard. They paint up nice just like those modern Peter Pig troops! Cheers Joe |
Bozkashi Jones | 27 Jun 2015 2:40 a.m. PST |
Jack Cracking report! Have you published your naval rules and campaign system anywhere? I'm wondering if it would work for an Atlantic/Arctic escorts' campaign? Reading Reeman's 'For Valour' at the moment, I'd quite like to follow the exploits of a destroyer flotilla and see how the human story unfolds as well as the action. Cheers, Nick |
Bozkashi Jones | 27 Jun 2015 4:32 a.m. PST |
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Joe Legan | 28 Jun 2015 6:43 a.m. PST |
BJ, All I need to do is tidy up the naval rules and then find a publisher. Regarding the campaign rules am still working on them. For the small vessels they are working; for the DDs it is a little harder. If the DD sinks does he get another one? So for convoys I think you will have to run it one convoy at a time. Short answer is "no" campaign rules are not ready but working on it. Thanks Joe |
Bozkashi Jones | 28 Jun 2015 3:55 p.m. PST |
Cheers Joe – I'll keep checking! Nick |
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