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"In Defence (Attack) of Umpires of GM." Topic


8 Posts

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764 hits since 11 Jun 2015
©1994-2024 Bill Armintrout
Comments or corrections?

OSchmidt11 Jun 2015 5:38 a.m. PST

Love em / hate em -- Make the game go smoothly / Only cause problems -- Games go better with them / Games should be written to make do without them -- absolutely necessary / a festering boil on the buttocks of humanity.

Feet up now11 Jun 2015 6:41 a.m. PST

After recently playing sodapops Forgotten king I would sit in the corner for a gm , umpire or Chibi consul overlord.
The D&D games play okay without a GM ,but if the right person takes on the umpires role and controls the story and/or bad guys the games can be much more enjoyable.

Jamesonsafari11 Jun 2015 8:41 a.m. PST

in our group usually only one person knows the rules well enough so they by default become the GM

(Phil Dutre)11 Jun 2015 8:54 a.m. PST

If it's only to explain the rules – no benefit, except perhaps for a first game.

If it's to enhance and drive the scenario – good!

We have a standing agreement that the host is plumpire.

PatrickWR11 Jun 2015 9:24 a.m. PST

Great way to shoehorn an odd player into a scenario game.

Personal logo etotheipi Sponsoring Member of TMP11 Jun 2015 9:28 a.m. PST

GM/Umpires need no defence.

Never argue with the narrator.
- George of the Jungle

Rudysnelson11 Jun 2015 12:35 p.m. PST

Moderators are important for ensuring the completion of a big game in a convention setting. Umpires are always important during a tournament.

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