"Dead man's hand or the Rules with no name ?" Topic
4 Posts
All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.
In order to respect possible copyright issues, when quoting from a book or article, please quote no more than three paragraphs.
For more information, see the TMP FAQ.
Back to The Old West Message Board
Areas of Interest19th Century
Featured Hobby News Article
Featured Recent Link
Top-Rated Ruleset
Featured Showcase ArticleThe Acolyte Vampires return - based, now, and ready for the game table.
|
BelgianRay | 08 Jun 2015 12:52 p.m. PST |
Which one to choose ? Both seem to be very good. What's the verdict out there ? |
mrkprkr | 10 Jun 2015 9:16 p.m. PST |
Dead Man's Hand is really built for 2 players. If you cheated and stretched DMH to cram in as many players as you could (say for a convention game) you could just manage 4 players. That's because DMH uses a common deck of cards for initiative, movement etc. and there are only 4 suits in a deck. Each player would "own" one suit. "Rules" on the other hand, doesn't give a damn and you can cheat all you want and cram in as many players as you like. |
Dexter Ward | 17 Jun 2015 7:48 a.m. PST |
DMH works fine with more than 2 players – each player gets their own deck. We've played with up to 6 with no problems. |
|