Help support TMP


"Star Wars Armada Opening Salvo Battle Report" Topic


4 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please use the Complaint button (!) to report problems on the forums.

For more information, see the TMP FAQ.


Back to the Star Wars Message Board


Areas of Interest

Science Fiction

Featured Hobby News Article


Featured Link


Featured Ruleset


Featured Showcase Article

Lemax Christmas Trees

It's probably too late already this season to snatch these bargains up...


Featured Profile Article

First Look: Final Faction Figures

Want to game with 4" action figures, at an affordable price point?


Featured Book Review


821 hits since 8 Jun 2015
©1994-2024 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
indierockclimber08 Jun 2015 6:09 a.m. PST

link

picture

Sean and I were excited to get another game of Star Wars Armada in, and since he drove the Rebels last game, it was my turn! I decided on a no-fighter build to try to capitalize on the speediness of a raiding force. Sean went for a variation on the VSD + 2 Glad theme, giving him a hammer and anvil approach. Sean chose to go first, and picked "Opening Salvo" from my objectives.

link

ScottWashburn Sponsoring Member of TMP08 Jun 2015 8:05 a.m. PST

Interesting game and another great AAR!

But nearly all the games seem to go this way with the two fleets passing through each other and then disengaging. Do you see any way to avoiding this? I'd like to see something like old wooden ship combat with parallel lines of ships on the same course trading broadsides. But I suppose with the Imperials having such powerful forward arcs and the Rebels having better broadsides, the Imperials would never go along with such an approach.

NappyBuff08 Jun 2015 8:28 a.m. PST

We had to stop using the laser cannons in our games. They kept putting tiny little holes in everything and everybody.

mandt208 Jun 2015 8:15 p.m. PST

Nice AAR, Great pix.

Sorry - only verified members can post on the forums.