OSchmidt | 29 May 2015 3:25 a.m. PST |
What game was the most fun for you ever! I don't mean the most intriguing or enjoyable or anything tame like that. I mean the game you walked away from with a smile so broad your face cracked, I mean a game where you laughed, laughed, laughed, and couldn't stop. I mean a game where you got so involved and so into it that you almost thought you WERE there. A game that was so enjoyable none other has ever come close. It can by any game, minis, board, or role playing. Describe it in detail. Let us in on the laughs. If you can't it wasn't that much fun. |
20thmaine | 29 May 2015 4:10 a.m. PST |
For pure laughs – and I'm sure I've mentioned this before – Fury of the Norsemen. My opponent and I were both laughing so much that we actually blew most of the counters off the board. The deployment rules are a hoot as the unaware of their danger Saxon peasants just happen to deploy themselves as a skirmish line that forces the vikings to either reveal their presence early or spend valuable time skirting around them. In one game I thought I was going to pass out with laughter when the saxon livestock began a migration towards the beach especially when the random movement rules saw a horse walk itself onto a Viking ship. That's victory points in the bag right there ! Another gamer friend and I had something of an obsession with the microgame One World (thank you The great Editor – may he live forever) and for pure good humour that one also rates very highly. |
OldGrenadier at work | 29 May 2015 4:21 a.m. PST |
I recall a D&D session in college where, among other things, my character managed to decapitate himself with a critical miss, and another character launched his sword at the enemy with a critical miss and managed to kill the big bad with a critical hit at the same time (the sword skewered the bad guy in the head). There were a variety of other shenanigans that I don't remember very well, but that particular session just was one long session of almost hysterical laughter. |
Calico Bill | 29 May 2015 4:54 a.m. PST |
Most of my games of Epic Armageddon seem to fall into that category. Maybe it's just the players, but we always seem to have lots of laughter around the table as the "slings and arrows of outrageous fortune" constantly assail us. Dramatic last stands, seemingly unstoppable foes, grand plans that come to naught, and an intensity that makes you forget the real world for awhile. |
skippy0001 | 29 May 2015 5:20 a.m. PST |
Any Blue Max game with 4+ players. The things we shouted from the cockpit… |
mbsparta | 29 May 2015 5:30 a.m. PST |
The first miniature game I ever played many, many, many years ago. I found a book, Practical Wargaming by Charles Wisencraft (sp?). In it he had rules for fighting battles with miniatures. I found some boxes of Airfix French and British Napoleonics, painted them and set up a game. Got a friend to come over and play … It was my crack cocaine … and I was addicted after one try. I can still remember the battle, how it played, who won and how the paint on the muskets of the miniatures pealed off in single pieces. That was 40 years ago. |
Bill McHarg | 29 May 2015 5:35 a.m. PST |
A good group of friends playing almost always gets funny. Someone is bound to make some crazy comment. The first time I hosted a game after getting married my wife told me she had no idea that wargaming would generate so much laughter. I think it changed her idea of what I was doing. |
RavenscraftCybernetics | 29 May 2015 6:02 a.m. PST |
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RavenscraftCybernetics | 29 May 2015 6:03 a.m. PST |
cosmic encounter also had its moments. |
wyeayeman | 29 May 2015 6:06 a.m. PST |
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Defender1 | 29 May 2015 7:38 a.m. PST |
That would be the night a rubber band fight broke out among a group of grown men on a break from the current game at club night. We never went back to the game. |
etotheipi | 29 May 2015 9:48 a.m. PST |
Two … Troll Ball (our one on WGV) and Circus Maximus. Neither game requires theatrical explanation of the actions of the participants, but neither I nor my opponents (the usual suspects) can hold back from sound effects, pithy dialogue, and ridiculous, over-the-top descriptions of the violence when we play. Hoot! Hoot! … and by the way, you take a penalty on your next turn for shooting beer out your nose and getting it on the floor. Certainly, other games evoke such reactions, but those two do it every time! |
Legbiter | 29 May 2015 10:30 a.m. PST |
That would have to be Battlelore, house rules [no magic], Teutonic Knights vs Pagan Slavs. Or maybe the fight in the river valley during Alexander's campaign against the Persians [Battlelore, again] …. there were some laughs to be sure, but mainly those were GREAT pieces of atmospheric war-gaming. |
Winston Smith | 29 May 2015 10:40 a.m. PST |
Every once in a while, I run a Wyoming Massacre game with individually based figures and Sword and the Flame rules. The actual "battlefield" is a five minute drive from my house. I put in all kind of rules allowing the settlers to have a free RUN AWAY!!!!! first turn and then let the Loyalists and Indians chase them. Great fun. The last time I ran it, I declared that the political careers of each player after the war depended on how they behaved in the battle. Well. NOBODY took the runaway turn. Despite being outnumbered by 50%, the settlers charged, stood, and routed the enemy. One guy was so happy to be wounded twice (aces…) and I ruled he died. Heck, he didn't get a lousy street named for him , he got a whole damn town! |
Frederick | 29 May 2015 10:49 a.m. PST |
Probably some of the WarHammer games we played with No. 2 son and his buddies Not tournament grade by any stretch, but a good hammerin' was had by all |
Moe Ronn | 29 May 2015 11:35 a.m. PST |
ACW-at the time we had a regularly scheduled pickup game at the FLGS. The first two players set up the terrain, nominated objectives and picked their brigade. One was Union and the other Confederate, and they started. No waiting to see who showed up. The next player to show ,was put on the Union side, then Confederate, and so on. The objectives were two hills and the pass (gap) in between. I set up opposite the gap to see what he'd do. He went all-in towards the northern (wooded) hill, just as a new kid (so Union) showed. I sent two regiments to contest the northern hill and sent the rest of the brigade to grab the southern hill. The fighting for the northern hill was just me trying to keep a foothold in the woods so reinforcements (hopefully) could move up without coming under fire. On the southern hill (against the kid), my crack smoothbore armed regiments occupied the wooded lower slopes. They tore up the average rifled musket regiments that came at them head-on in equal numbers. But the kid had swung two regiments to get around my flank. At this point I had managed to get my artillery battery up to the clear peak of the hill and it deployed just as his first regiment reached the other side of the clearing. He did the sensible thing and charged. When the cannon smoke cleared he had suffered massive casualties and failed a morale check. He opted to double-check and failed that as well. Which meant a large number of his men surrendered. (Don't blame the rules, this was as unlikely an out come as you could get.) I'm not sure how my artillery crews took that many guys into custody, but just as they cleared the field of fire the second Union regiment appeared. Knowing the previous failure had been very unlikely, this regiment charged as well. Nearly the same thing happened again, although he did get into the gun crews and cut them up. But I ended up with even more prisoners and the survivors running away. In amongst all of this three more players had arrived. The two confederates were moving up to relieve me and the Union player, Mike, was moving towards the southern hill. Surveying the shattered force regrouping, and failing to note almost all were command stands, Mike ordered, "Git that regiment up the hill!" The kid turned to him and said, "That's my brigade." Wish I had a camera (before cell phones this was), the expression on Mike's face was worth framing. and frankly, i think he failed a personal morale check there, he ended up playing a very cautious game (usually a very aggressive player) and the Rebs gained a victory. |
Coyotepunc and Hatshepsuut | 29 May 2015 12:59 p.m. PST |
Two games of Rogue Trader come to mind… thone where my buddy's Space Marine threw a virus grenade at the ork at one end of my line, and at te end of the virus propagation, I had two orks in power armor left… he had killed about 70 of my guys with one shot. Another game berween my girkfriend at te time and I, wherein a vortex grenade thrown in turn 1 split and moved every turn. It became less about killing each other and more about running away from the moving Templates Of Doom… |
Okiegamer | 29 May 2015 3:27 p.m. PST |
I have been a historical gamer for decades, but up until about eight years ago had never played a fantasy game. My first one was a game of Great Hordes, which is a version of HoTTs/DBx written by a guy who used to be a member of our local club. In the game, the opponent opposite me, a guy named John, had an element of "giant bats." They operated sort of like helicopter gunships – flying over and all around my troops and hitting them from every direction. Being mainly a Horse and Musket kind of guy, I had never had any experience with that sort of thing and was completely flummoxed. John got a real kick out of seeing my consternation, and kidded me about it for years. Sadly, he passed away a few years ago. But I still look back on this as one of my most fun games just because it gave my friend so much enjoyment. |
20thmaine | 29 May 2015 4:22 p.m. PST |
Oh, I've just remembered a game of Reaper. My regular opponent had a lot of elves with bows (thanks to the Prince August home casting kits !). In Reaper they were like tactical nukes. I eventually found a way to cope – I bought a load of Minifigs ME Huorns and had them march through a wood. There was a little-bit of a teeny-weeny itsy-bitsy heated debate over whether the Huorns (which look like trees) could sneak through a forest of trees without being spotted…. |
Murphy | 29 May 2015 4:55 p.m. PST |
Fifteen years or so ago, (2000-2001) I ran a 28mm pirate "race" game… Each player had a ship and a crew. The goal was to race to the island, get to the temple, get the mysterious jewel, and get back. First one back to the dock wins…. I didn't tell them that the island was crawling with Voodoo Zombies…they found that out soon enough. As part of the game, all players had to be in costume and in order to get additional powder, shot, points, crew, etc…each player had to do a live action "Pirate Song and Dance"… To this day I think I'm the only person to have a Gilbert and Sullivan style musical run in a game store….. Four years ago, I had one of my players ask me "If I was ever going to run that game again…" Wow… |
JimSelzer | 29 May 2015 6:44 p.m. PST |
played a game of warhammer fantasy wood elves vs Bretonia 1st turn Bret player only managed to break a leg vs my Bowmen Champion. Meanwhile I killed 3 peasant archers. of course they fled right thru a unit of Knight who managed to fail their morale they fled past the army general who in turn failed his roll the failed his army standard reroll which in turn caused a full third of the Brets to leave the field What makes it laughable was 3+ hours of army building another hour rolling spells and placing troops to have game end on 1st turn less than 10 minutes of play with only 3 total dead. |
Condotta | 29 May 2015 8:26 p.m. PST |
WAB ECW game. Simple objective, defeat Cromwell's forces holding Bonnie Prince Charlie, free him from captivity and spirit him off any table edge. Needless to say, the Royalist and Roundheads were soon in the thicke of fighting, and it looked like the Bonnie Prince would not be saved…until the most unlikely character in the rules repeatedly made EVERY die roll needed. In WAB, that would be The Buffoon, who snatched victory on literally the last turn, the last roll of the die! Hilarious laughter, after a pause to let the incredible turn of events soak in. |
Ivan DBA | 29 May 2015 9:45 p.m. PST |
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Alfred Adler does the Hobby | 30 May 2015 7:16 a.m. PST |
Actually it was an Impromptu "SpaceHulk" (1st ed). We just kept laughing and laughing. Real Beer and Pretzel environment. :-D |
Feet up now | 30 May 2015 6:10 p.m. PST |
WarhammerQuest was always good fun . |
DesertScrb | 30 May 2015 8:38 p.m. PST |
Big Battle HotT, one of our commands was down to a single element, beset on three sides by enemy forces. If this element was lost, our side would go below half our starting AP and lose the battle. This single element managed to win close combat after close combat, allowing our side to rally and come back to win the game. |
Great War Ace | 02 Jun 2015 8:23 a.m. PST |
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