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"Morale Napoleon - What is your role?" Topic


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Ed the Two Hour Wargames guy10 May 2015 10:00 a.m. PST

Are you a Brigadier, Division Commander, Corp Commander or Army Commander? Here's more info on the upcoming Morale Napoleon.

link

KTravlos10 May 2015 10:20 a.m. PST

Wow! Looks interesting

daler240D10 May 2015 11:39 a.m. PST

I see that is is cross posted to Solo Wargamers also. Are there specific mechanisms in it for solo gaming?

Ed the Two Hour Wargames guy10 May 2015 12:06 p.m. PST

daler240D
Yes, very much so. There's solo mechanics for force construction for the Non-Player enemy, rules for their movement on the battlefield, and an easy to use campaign system that runs itself based on how well you fight. Rules where you don't know ahead of time what you will be facing, just a general idea. The opposing side runs off of a NP Force Movement system based on situations and dice rolls.

This battle was totally solo.

link

Veteran Cosmic Rocker10 May 2015 12:49 p.m. PST

Really looking forward to this – absolutely love your rules Ed.

Kevin

Ed the Two Hour Wargames guy10 May 2015 3:24 p.m. PST

Thanks Kevin. This is one of my favorites. Been playing Naps since Empire 1.

daler240D11 May 2015 3:17 a.m. PST

looks interesting. Thanks for the response. I'm unfortunately stuck playing solo more and more.

CATenWolde11 May 2015 4:09 a.m. PST

It looks very interesting, and different enough to warrant taking a closer look. I take it each base is approximately a battalion?

My one concern looking at the example is the small movement rate implied – maybe 4-6" on average even moving straight ahead (2d6 highest), and maybe only 1-3" even at 45 degrees (2d6 lowest) or the same sideways? On the other hand, the unit scale implies a pretty large ground scale (1" = 100 yards?), so about 2 moves will take you from outside effective artillery range to combat range?

CATenWolde11 May 2015 6:41 a.m. PST

<double post>

Ed the Two Hour Wargames guy11 May 2015 8:05 a.m. PST

CATenWolde
Good question. Here's more info on movement and artillery ranges as well. Yes, 1" equals 100 yards give or take. Battles are set for 3x3 table but you can play on a larger table.

Moving forward is faster of course; diagonally? Better to wheel on the 1st turn then straight the next ones.

Here are specifics.

link


I'll be posting more AARs pretty soon and thanks for the interest.

Personal logo Editor in Chief Bill The Editor of TMP Fezian11 May 2015 11:14 a.m. PST

Thanks!

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