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"Small Skirmish AAR" Topic


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898 hits since 29 Apr 2015
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RTJEBADIA29 Apr 2015 10:55 a.m. PST

As I've been toying with mechanics in public, I figured I'd post a playtest AAR.

link

What's good so far is a lot of player choices (do I accept a higher chance of taking damage or hit the deck and hope my suppression doesn't lose the entire firefight?)

The activation system at this scale feels a little bit random, however. I figure that'll be alleviated by having more organized forces but I've yet to try that,

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