Help support TMP


"20mm WW2 Normandy game using own rules on blog" Topic


6 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please don't call someone a Nazi unless they really are a Nazi.

For more information, see the TMP FAQ.


Back to the WWII Battle Reports Message Board


Areas of Interest

World War Two on the Land
World War Two at Sea

Featured Hobby News Article


Featured Link


Featured Ruleset


Featured Showcase Article

28mm WWII German Riflemen in Greatcoats II Revisited

A more wintry portrayal of German Riflemen with Greatcoats II.


Featured Profile Article

Report from Spring Gathering VI

Paul Glasser reports on the debut of Axis and Allies: Guadalcanal and the North African expansion.


Featured Book Review


946 hits since 24 Apr 2015
©1994-2024 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Shaun Travers24 Apr 2015 5:40 p.m. PST

This is game 5 in the Britton Publishing Operation Jupiter scenario book. I actually played it in January but has taken me a while to finish writing it up. I upscaled the ratio to use my own rules but kept the same number of figures on the table. It pits infantry and Churchills against some dug in Germans on a ridge. Full battle report on my blog:

link

Here is the British closing in on the German foxholes:

picture

Just Jack Supporting Member of TMP24 Apr 2015 7:19 p.m. PST

Awesome Shaun, but you'd better get to work. There's no excuse for making us wait for 2016!

V/R,
Jack

normsmith24 Apr 2015 10:00 p.m. PST

Shaun, interesting to see that an advance over such open ground could come down to such a tight result. Are the Churchills quite tough frontally in your rules?

alphus9925 Apr 2015 4:29 a.m. PST

Interesting, had you changed the scale of the game? Having companies of 10 or so figures doesn't sound like a skirmish scale. I think of that as more lower scales where one figure = 1 man, or is the Final Combat series of books more like the game you described where what they describe as 'skirmish' means 'not too many troops on the table' (great if that's so) :)

Shaun Travers25 Apr 2015 5:33 a.m. PST

Norm,

The scale may be misleading – at 1:900 the distance between the AT guns and the Churchills is about 700m or so. So the gun in the foxholes only had a 50% chance of being seen when they shot. they were both seen. and the Churchills do have quite heavy frontal armour in my rules, although the AT guns did not even hit them anyway!

alphus99 – I have upscaled the scenario from 1:1 to 1:10. The action has been scaled down by an order of magnitude for this scenario (and most others in the book!). I just scaled it back up again. So each figure in the battle report represents 10 men.

Note that while I really like the combination of fire, movement, spotting and suppression at this scale I am finding it harder to relate a figure to 10 men at 20mm. I am thinking about scaling down from 1:10 to 1:3 where 3 figures represents a section. This is what Charles Grant does in his Battle rules. As it is likely 6-12 months before I gt 20mm out on a large table again, I am only mulling over various rules ideas for a game as this scale. I think a blend of my battalion rules and my NUTS! variant is where I may be heading. But I do so like having 2-3 companies on the table, so maybe I will just stay with what I use.

alphus9925 Apr 2015 12:03 p.m. PST

Thanks Shaun

Sorry - only verified members can post on the forums.