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"Spy Gaming Preferences" Topic


15 Posts

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12 Aug 2015 12:25 p.m. PST
by Editor in Chief Bill

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Personal logo Editor in Chief Bill The Editor of TMP Fezian03 Apr 2015 8:08 p.m. PST

How do you like your miniature wargaming spy games?

Realistic? Cold War? Pulp? Sci-fi? Humorous? Fictional?

Weasel03 Apr 2015 8:12 p.m. PST

Honestly, for something like this, if it was a conventional RPG, I'd probably want it pretty realistic, but with miniatures, I'd notch things up and make them pretty silly.

skippy000103 Apr 2015 8:56 p.m. PST

Cold War-more crucial plotting, more clarity.

JasonAfrika03 Apr 2015 9:50 p.m. PST

Cold War, Campy James Bond stuff

Mako1103 Apr 2015 11:11 p.m. PST

Yes, Cold War campy, and humorous is pretty good, say like with good precedents from Man from U.N.C.L.E., In Like Flynt, James Bond, etc.

Realistic, and/or semi-realistic, with the occasional over the top plots could be good too.

Mute Bystander04 Apr 2015 3:24 a.m. PST

If I played a spy RPG it would have to be fun because even semi-realistic would be mind-numbing boring.

Mute Bystander04 Apr 2015 3:26 a.m. PST

Maybe it could be from before the modern era ("The Great Game" setting.)

Personal logo etotheipi Sponsoring Member of TMP04 Apr 2015 4:38 a.m. PST

even semi-realistic would be mind-numbing boring

I completely agree.

My preference is interwar conspiracy and industrial espionage pulp spy games.

Dynaman878904 Apr 2015 6:58 a.m. PST

James Bond Roleplaying game is what I would use. As others have noted realistic spies are boring (or dead or no longer spies).

If someone would make up a simulation about the machinations of spying at a high level that could be interesting. Setting up spies, finding a spy and using them to send false info somehow, trying to decide if you spies are compromised or not…

Random Die Roll Supporting Member of TMP04 Apr 2015 7:16 a.m. PST

I would go for Pulp, Campy, Sci-Fi

Maybe something like 7-TV or Pulp .45

Goonfighter04 Apr 2015 11:49 a.m. PST

"sandbaggers" – the best spy series you've never watched. It wouldn't make much of a game though, unless it was a card type game in which MI6,MI5, CIA and a few other NATO (or even just Whitehall) factions play against each other while the WARPACT agencies exist purely as random events…..
In fact you could have CIA, MI6 Ops, MI6 Int, FCO as the factions with KGB, MOSSAD etc etc all played by random cards.

Weasel04 Apr 2015 5:02 p.m. PST

This might be better suited to a board game, ala games like Twilight Struggle or Illuminati.

LHMGKodiak05 Apr 2015 4:51 a.m. PST

Zero on a 1 – 10 scale.

Personal logo etotheipi Sponsoring Member of TMP05 Apr 2015 7:04 a.m. PST

If someone would make up a simulation about the machinations of spying at a high level that could be interesting. Setting up spies, finding a spy and using them to send false info somehow, trying to decide if you spies are compromised or not…

The reality of this, too, is mind-numbingly repetitive and dull. Spy fiction is much more engaging; it compresses the timeline, reduces the number of moving parts (especially individuals with specific skill sets who don't see the whole picture), and collocates the interesting stuff.

capncarp06 Apr 2015 4:32 a.m. PST

Over the top campy and gimmicky, with loads of pop culture references.

SaintGermaine08 Apr 2015 8:46 a.m. PST

Lots of levels of conspiracy and complicated plots like Orphan Black or Person of Interest.

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