"RED ARMY BLUE ARMY" Topic
11 Posts
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OSchmidt | 13 Mar 2015 8:45 a.m. PST |
I think I screwed up! I have six 18th Century Imagi-Nation armies. The Princessipate of Saxe Burlap und Schleswig-Beerstein. Pink coats, flashy facings, etc. The Kingdom of Bad-Zu Wurst- The Blue meanines, very Prussian looking troops. The Kingdom of Flounce- (French) The Empire of Gulagia (Russian, capital at Gulagin's Island). The Empire of Ikea (Turkish, they sell Ottoman's Divan's Wet Bars in internatonal Trade). The Grand Duchy of Gorgonzola (A sort of semi-unified Italy in the 18th century. Ok, so far so good, but after doing all this I wonder if I made a mistake. See I have a sort of campaign system which has armies and Brigades in it. Armies are identical country to country, as are brigades, but the brigades are not identical to themselves. You can have an infantry Brigade, Cavalry Brigade, Artillery Brigade, Militia brigade, blah blah blah. The maximum number you can have in any battle is an army and a brigade. It occurred to me I could have saved a lot of painting by making up a table of the maximum number of tactical units possible in an army, multiplying by two and that is the troops I have to paint. For example, an army has five regiments of line infantry, an Infantry brigade three. So that's 8 times 2 is 16. All I would EVER need is thus 16 regiments of Line Infantry for any battle. One could then mix and match these to nominal "REd Army" and "Blue Army" etc. Thus you could have ANY of the units painted for the above Imagi-Nations above shuffled around from army to army, game to game. Of course it's too late now… it's always too late now. I might redo my modern armies (of which there are theoretically 12) in the game to this scheme.. Naaah probably not! |
Maddaz111 | 13 Mar 2015 8:50 a.m. PST |
(you could use the concept to fight bigger battles… I mean you already have the figures for it…) |
OSchmidt | 13 Mar 2015 9:01 a.m. PST |
Dear Maddaz111 Not really. The battles are already pretty big, and I have a 6 x 16' table top. Let me explain. An "Army" in the game is 5 line regiements, 2 Elite Regiments (you can have light infantry or Grenadier, or a group of six small "skirmisher" stands. your choice, ) There are two light guns, two heavy guns, four heavy cavalry and four light cavalry Regiments and five wagons. The infantry are on 8" by 4" stands and the Cavalry on 6" by 5" stands. the guns are on 3" by 4" stands. There are 12 or so officers on two by two stands. The Brigades are made up of four regiments of type (infantry, cavalry blah blah blah) and one dragoon, one light gun and one wagon and three officers. This means usually 32 units on the table top at the largest allowable combination (1 army and 1 brigade of any type. As these are all 28 to 33 mm, that's a lot of "large" already. I made the rules with these structures to keep me from plunking every unit I have on the table top, and to keep, thereby the "footprint" down to where some maneuvering is possible. But I could make up any number of different Imagi-Nation armies if I wished. |
Who asked this joker | 13 Mar 2015 10:03 a.m. PST |
I think the hobby driven by at least some visual enjoyment for any player. The regimental uniforms are important to each country. I suppose you can bring in ringers from one country to another as mercenaries. So, yes, your idea is quite viable so long as you are willing to give up some of the visual pageantry of an 18th century national army. But like you said, if it is too late (I assume the 6 armies are already painted up?) then you needn't worry. Moderns could work a little better. Uniforms are more generic and there are similarities across multiple nations. This works especially well when one nation shares the same equipment as another nation. |
OSchmidt | 13 Mar 2015 11:04 a.m. PST |
Dear Who asked No No, I don't mean give up on the pageantry. I don't mean paint everything blue and red, I mean paint whatever uniforms you wish but make the tags and sides completely interchangeable. This month the one in orange coats can play on the Red Army side and next month on the Blue Army side. Otto |
Who asked this joker | 13 Mar 2015 11:17 a.m. PST |
Hi Otto, I got that part. I understand the Blue/red reference. But most nations have a general "national" color. Folks are going to be married to the look and feel of the army (whatever that may be). Ottoman horse might look funny in a French army as a proxy. Not so much though if they are mercenaries. But you can only have so many of those right? Prussian horse would probably work just fine by comparison…unless they are the Black Hussars. And so forth. As I speak I do understand a little better the nuance of what you are saying. With so many nations in play, you can build a respectable looking French force out of Prussian and French units…or your Imaginations equivalents. |
etotheipi | 14 Mar 2015 4:05 a.m. PST |
I am the last person to tell someone not to substitute this for that, but if you're running a campaign and might have Army X switching colors, you should at least have some convoluted and completely absurd political reason for the change in uniforms, which would make this less imaginations and more history. BTW, if you need more Flouncian auxiliaries, I have a rather large box of orques … |
The Gray Ghost | 14 Mar 2015 7:43 a.m. PST |
That's what I did, the Red army is Prussians in red coats with different facings and the Blue army is British in blue coats with mostly yellow facings. |
altfritz | 15 Mar 2015 9:16 a.m. PST |
Wouldn't doing such a thing reduce the morale of your troops? |
GamesPoet | 15 Mar 2015 12:46 p.m. PST |
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arthur1815 | 15 Mar 2015 3:53 p.m. PST |
Didn't Murat say of the Neapolitans, "Dress them in red, dress them in yellow, they'll run away just the same!"? |
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