Help support TMP


"Teaser trailer for play aid assistant app" Topic


7 Posts

All members in good standing are free to post here. Opinions expressed here are solely those of the posters, and have not been cleared with nor are they endorsed by The Miniatures Page.

Please do not post offers to buy and sell on the main forum.

For more information, see the TMP FAQ.


Back to the Not found! Message Board

Back to the Spaceship Gaming Message Board


Areas of Interest

Science Fiction

Featured Hobby News Article


Featured Link


Featured Ruleset


Featured Showcase Article


Featured Profile Article

AEWWII at Gen Con

Paul Glasser almost missed out on his most-enjoyable game at Gen Con 2008.


Featured Movie Review


779 hits since 4 Mar 2015
©1994-2024 Bill Armintrout
Comments or corrections?


TMP logo

Membership

Please sign in to your membership account, or, if you are not yet a member, please sign up for your free membership account.
Ad Astra News04 Mar 2015 1:43 p.m. PST

This month, we're Kickstarting a helper application for Squadron Strike and Attack Vector: Tactical called the AVID Assistant.

It should reduce the amount of fiddly symbol drawing you have to do, and should make it easier to get new players to the game table.

Watch this topic for more information…but for now, enjoy this teaser video!

YouTube link

MajorB04 Mar 2015 2:03 p.m. PST

Any game that is so fiddly in play that you need an assistant app to help you play it is far too fiddly for me!

I'll just stick to Full Thrust …

emckinney04 Mar 2015 2:35 p.m. PST

And Settlers of Catan is too fiddly for some …

wminsing04 Mar 2015 6:34 p.m. PST

Definitely interested in this. I find the basic AVID to be fairly straight forward but I think this will help a LOT with running multiple ships.

-Will

TheBeast Supporting Member of TMP05 Mar 2015 8:47 a.m. PST

Any game that is so fiddly in play…

Complexity is both in the eye of the beholder, and the taste of the player. Plenty of folk love Doomsday SFB; I'd need a legal database to keep track.

Also, comparing Full Thrust and AV:T is pretty much fruitless. Burnside proved that when employing strawman form to write such a comparison, and used a fan-conversion of FT to hexes to try and make his point.

Really, let it go.

Doug

AdAstraGames06 Mar 2015 1:49 p.m. PST

Full Thrust had as its design goals, "Able to be played in two hours while having a couple of pints and watching footie on the TV in the background."

This is a worthwhile design goal. It's not one Attack Vector: Tactical shares, but it's still worthwhile.

Comparing Full Thrust to Squadron Strike is a reasonable comparison. They're both "plot/move/shoot" games designed to be malleable and easily adaptable. Squadron Strike is more detailed, so you end up running fewer ships.

FT hits its sweet spot at a minimum of 3-7 ships in my experience. FT starts becoming clunky at 18-20 ships – fewer with salvo missile pods and plasma bolts.

SS is fun with single ship duels, hits its sweet spot at about 3-6 ships in 3D and becomes unwieldy at 8. Using 2D exports of SS ships roughly doubles the number of ships you can run, but FT is better for larger fleet actions. You'll want SS if you want to run more detailed ships in actions that are about 10-15% smaller.

Starmada Nova is so much like FT that I kind of tilt my head at it…

For the people who've looked at the AVID-driven games and gone "oooh, but I'll never get my friends to sit at the table," the app should help.

Fabe Mrk 208 Mar 2015 1:17 p.m. PST

I rarely get a chance to play Squadron Strike but when I do play I don't find the AVID that fiddly to use. However I can understand how some might want a app they can just enter the roll/pivot/movement they want and have the app do all the work.

Sorry - only verified members can post on the forums.