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""Swarm 2640" - development question" Topic


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Marcin from Assault Publishing20 Feb 2015 6:37 a.m. PST

Gentlemen,

At the moment I have quite advanced works on Swarm 2640, which is expansion of my PMC 2640 ruleset.
But telling the truth I'm a little puzzled, as I do not know how to release it. I consider the following options:

1. Pure army list pdf for free.

2. "Swarm 2640". Bigger bug-focused expansion, with artwork, additional scenarios and so on. Low-cost pdf.

3. "PMC 2640: Money is not everything". Big expansion not only with bugs, but also with rebels and (maybe) goverment forces. It would be released in two variants: as normal expansion (PMC 2640 rulebook required) and stand alone expansions (core and expansion rules). Pdf / maybe printed.

What do you think about it?

Regards,
Marcin G.
Assault Publishing

cloudcaptain20 Feb 2015 6:42 a.m. PST

I like 3 personally. Waiting for the other content to be finished would not be a big deal.

Marcin from Assault Publishing20 Feb 2015 7:37 a.m. PST

@cloudcaptain
From my point it's the matter of general investments of the project: cash and time. Especially time is crucial.

@Terrement
You can always get free (but fully playable!) demo here:
link

Regards,
Marcin

laager5020 Feb 2015 7:40 a.m. PST

I like the idea of 3.
It's nice sometimes to be able to buy the whole thing in one go, if your new, than having to buy a rule book and then the expansion. And those who have the core rules can just buy the expansion.
It depends if you are willing to do the work to get out what would be 2 products.

sharkbait20 Feb 2015 8:03 a.m. PST

#3 for me, too. That would probably the best for current owners and future owners.

Having said that, option 2 would be okay too.

Weasel20 Feb 2015 10:19 a.m. PST

2 or 3 would seem like the better options. Whichever is more feasible for you.

Lion in the Stars20 Feb 2015 8:29 p.m. PST

I'd go for #2, or #3 if time permits.

Marcin from Assault Publishing21 Feb 2015 1:32 p.m. PST

In case of pdf it's no problem. It's easy follow way 2 and finally make a big compilation and finally evolve to 3 (compilation). This this the way I also consider.

Longstrider24 Feb 2015 5:21 a.m. PST

I'd really like #3, but I think the best way forward might be #2, and then the rebels and government can maybe go into something of a similar format. Both of them would be good to go as separate PDFs, and perhaps you could offer a combined printed version – but if you do that latter it's a bunch of extra work to splice the PDF and update page numbers in the Table of Contents etc.

Space Bugs don't interest me that much so I'm more interested in rebel and state troops, but I like PMC 2640 enough that I'd be pretty pleased to buy more content of the same quality regardless.

Marcin from Assault Publishing24 Feb 2015 7:30 a.m. PST

Honestly I made 3 army lists at once:

Swarm 2640
Revolt 2640
State 2640

to make balancing easier. I hope to start testing them all more in the near future.

The progress of the Swarm is the largest (I have short fluff, unit desriptions and currently I consider campaign rules). Also I would like to include in it the "Close encounters" chapter which slightly modifies the rules for playing battles in buildings, bases, spaceships and so on.

One questions: what do you think about open beta tests?

Longstrider24 Feb 2015 11:15 a.m. PST

I think I'm more of an autocrat when it comes to game design than I am in the important things in life; it's important (depending on what the rules are trying to do) to playtest things for balance, but if open betas swerve into being a discussion about concept, then it could be a mess.

IE you might say "okay, these are spawning bugs, they're supposed to replenish cheap plentiful bugs. What Tier should it be?" If discussion sticks to that, then good. It might veer off into "well, I think spawning bugs should actually replenish more types of bugs and it should take more turns/some other resource", and then we're off to the races because we're all arguing about the concept rather than balance.

It also depends how much time you want to put into it. A closed beta with a number of known testing groups that send in some reports it perhaps easier on the time than if you need to manage a forum with a lot of participants, and I'm not sure the latter process would translate necessarily either into more quality or more sales.

Incidentally, the more I think about it the more I think 3 separate supplements (albeit tested with each other in mind) would be good; where PMC has rules for corporate development, the others could each have a particular type of thing they cover. Offhand, Swarm for indoor/underground/in an asteroid fighting, Revolt for guerilla and irregular stuff, and the government types could maybe include set-piece pitched battles and the like.

That way each of them can bring something new to the table while also being self-contained, if people aren't interested in the other things.

But then, that's just me going off on concept again. :P

Marcin from Assault Publishing24 Feb 2015 2:41 p.m. PST

That's nearly exactly the same plan I had at the beginning:

Swarm 2640 introduces bugs and close encounters
Revolt 2640 introducing rebels and cityfight
State 2640 introduces gov. troops and military instalations (e.g. static defences)

Off course all faction would be fully usable in campaign and comes with new scenarios designed for new combat zones.

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