"PFM One Page Rules (FTL) Up" Topic
5 Posts
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Meiczyslaw | 09 Feb 2015 9:22 p.m. PST |
It's not really a scenario, and it's not what you'd call a complete rules set. It's my one-page-rules cut at what faster-than-light combat would look like given a very specific set of assumptions. link |
TheBeast | 10 Feb 2015 6:22 a.m. PST |
Thanks so much! Sorry, just had a bit of deja vu on first scan. Did you have something like this before? Doug |
Meiczyslaw | 11 Feb 2015 12:59 a.m. PST |
It's the same style as my other rules and scenarios, so that might be causing the deja vu. Also, the rules set ( link ) is a Newtonian-physics game. And, lastly, I'm trying to model a real-life physicist's ideas, so familiarity with those might also contribute. |
Meiczyslaw | 11 Feb 2015 1:01 a.m. PST |
And you're quite welcome! |
TheBeast | 11 Feb 2015 7:12 a.m. PST |
No, it was the FTL being normally not 'in game', but 'a player' here in an alternate setting. Slow shedding of little grey cells are more likely culprit. Thanks! Oh, I already said that… ;->= Doug |
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