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"Waterloo Battle #1 " Topic


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1,190 hits since 29 Jan 2015
©1994-2024 Bill Armintrout
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Tango0129 Jan 2015 9:21 p.m. PST

Like it!

picture

picture

picture

Full battle here
dotsofpaint.blogspot.com.ar

Amicalement
Armand

wrgmr129 Jan 2015 10:55 p.m. PST

I've been fortunate to play in a couple of Doug's games. He and Seth designed the rules which are simple and fun to play.
One base represents a brigade.

His games always look great, especially because of his wonderfully painted figures.

Doug posted an excellent AAR.
Thanks for posting this Armand.

Major Tom30 Jan 2015 7:41 a.m. PST

Brilliant. Just checked out Doug's blog and it is really inspiring. I was deliberating over getting into Napoleonics in 15mm or 28mm.

With the big bases and low figure ratio Doug uses I'm sold on 28mm which really shows off the beauty of these uniforms. Can't believe I have not seen this blog before, thanks for the link Armand.

Does anyone know if Doug and Seth will be releasing their rules in the near future?

wrgmr130 Jan 2015 10:37 a.m. PST

My understanding is that Doug and Seth are still tweaking the rules. They are so easy after a couple of turns, all of us playing knew the rules.

I think they plan on releasing them not sure what kind of timing that is.

Tango0130 Jan 2015 10:55 a.m. PST

Glad you enjoyed it boys.

Amicalement
Armand

Auld Minis ter30 Jan 2015 11:17 a.m. PST

Thanks for the kind comments by all. The rules have been developing over the past couple years, with each game highlighting the necessary tweeks or innovative new ways of approaching giving a simple yet fun and hopefully "accurate" battle. Always our thoughts they would have to withstand the pressures of the convention setting and all that entails --- new players, necessarily very simple mechanics required, but still giving a Napoleonic warfare feel.

We are now there. And now that all that development has been made, I have been listening to Sam Mustafa's podcasts and literature on his upcoming "Blucher" rules and I must suggest they are really close to what we have come up with! Now how did he know what we had come up with?? Link: sammustafa.com/honour

Like his ours are very much the one element/base = a brigade. The actual tactics of those units "within" are totally irrelevant. We have strove to keep to this level of command and not to stray into the tactical realm.

Of course all this came from a bottom up engineering model. Seth cut out the bases and said lets use these. From his DBA background, he merely made them x4 as large as the 15mm base for use by the 28mm we use. I put some troops on them and liked the look. We originally used larger stands for artillery but through a cutting error – too long a story there – we ended up with smaller stands which we simply liked the look of them and changed over. No science to our rules but as Tom ( "wrgmr1" above ) kindly suggests, they work.

However, writing them up, knowing we shall be there to help them along and actually publishing them if only in rough form but with all the necessary elaborate explanations and diagrams, is a very much different matter.

As an example of the rule's development, we played a game in which "discussion" about the artillery and firing arcs highlighted the problems associated with upper level game with lower level artillery tactics. It was suggested that the artillery be integrated into each brigade stand. i said no way; I painted up 15 guns and crews and will d**ned well be using them! :- )
So we use the guns as a central marker for use of distance and effect. Abstracted, we allow firing through friends, buildings etc as at least one of the many batteries of that corps would be in position to fire in what we be considered "the usual wargame manner"

In the upcoming "Blucher" ( pardon the lack of the umlaut ) Sam allows the same and with a concentrated battery of a separate element if so wanted. In our rules we simply allow concentrated fire but using our same firing technique.

So if this style of game is of interest, I would suggest looking at Sam Mustafa's upcoming rule set. [ Sam, if you are reading this, you can buy me a beer or two should we ever meet…. ]

The end result in any case is a very doable Napoleonic game, in 28mm, and on a small table, with not that many figures to have painted, yet I would like to think a very nice looking affair. The camera always seems to show vast areas of green of the table. In the 'flesh' the eye sees a more concentrated and bright game.

cheers,
…DougH

Auld Minis ter30 Jan 2015 11:25 a.m. PST

Tom (wrgmr1) you will be pleased to hear we have streamlined them further still. The village/urban fighting rules are faster and more elegant now.
The effect is more "realistic" we hope.
cheers
DougH

wrgmr130 Jan 2015 12:58 p.m. PST

Doug, Auld Minis ter,

Thanks for your update, as we haven't played golf lately, I've gotten no news on the rule set. Glad to hear it is finished.

I agree, writing rules, and actually publishing them are very different. There are a lot of other things to consider then just the meat.

I've heard about Blucher, and have seen some posts on it. I didn't realize it was so close to your rules.
I really enjoyed your game and will endeavor to play as many in the future as I can.

Cheers,
Thomas

Lord Hill30 Jan 2015 1:07 p.m. PST

Beautiful painted figs – real eye candy. I could do with another 50 close up pics please!

wrgmr131 Jan 2015 10:28 a.m. PST

Lord Hill: Doug was a professional figure painter for a number of years. I can say I'm the proud owner of some Dixon ACW Confederates he painted for me many years ago now.

He has an excellent eye for color and form, which translates to wonderfully painted figures. I've tried to copy his technique but failed miserably. He's also an extremely fast painter.

I had some pictures of his Napoleonic figures, but alas, I cannot find them.

Auld Minis ter31 Jan 2015 11:14 a.m. PST

Lord Hill,
To be honest I hate the real close ups of my painting and sometimes still submit photos which might be too detailed. I kinda paint for effect and somewhat like the impressionists. But in reality, my eyes are getting old and are not quite as "focused" as before and as Thomas suggests I am a fast painter… but with hundreds yet to paint and trying to get them done before my hand begins to shake as does my father's. I am reducing my quality somewhat to the "3 foot rule" than I have in the past. The macro lens is my enemy. :-)

Personal logo deadhead Supporting Member of TMP02 Feb 2015 4:20 a.m. PST

D-B heavy dragoons from plastic Perry French Elite Co. dragoons, with carabiniers' heads. Genius. Never thought of that one!

Great work. Many good conversions here, let alone the painting!

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