warren bruhn | 17 Dec 2014 9:04 a.m. PST |
Just getting back to the WW1 naval topic. Noticed that WTJ is going full blast producing more and more models for 3D printing. Lately the push has been on to produce a lot of predreadnought cruisers. I had previously ordered a lot of the predreadnought torpedo boats in 1:2400. Those look sharp. Sorry I don't have a digital camera. Last weekend I put in a big order for WW1 cruisers and destroyers. Merry Christmas to me! Check out the new stuff: wtj.com/store/index.html |
Tim White | 17 Dec 2014 12:45 p.m. PST |
Yes there stuff looks great. I will one day pick up enough of their WWI stuff to do some of my favourite battles in 1:1800. -Tim |
boy wundyr x | 17 Dec 2014 1:08 p.m. PST |
I'll have to check out the 1:2400 predread stuff again, would be cool if WTJ could be one-stop shopping, rather than needing to shop around and mix-and-match. |
Yellow Admiral | 17 Dec 2014 2:30 p.m. PST |
would be cool if WTJ could be one-stop shopping, rather than needing to shop around and mix-and-match Agreed. I love the WTJ rapid prototypes, and I'd like my pre-dreadnought collection to be the same scale as all my other 20th C. lead (1:2400). I have too many scales now. I was hoping WTJ would finish converting the entire pre-dreadnought line to rapid prototypes before developing much more for WWI, but apparently the designer is just as obsessive and side-trackable as the rest of us. :-) I have a big (and still growing) WTJ shopping list for the post-holiday season. - Ix |
Yellow Admiral | 17 Dec 2014 2:36 p.m. PST |
Darn. Still no Canopus. Why does nobody make the Canopus in 1/2400? Only Molniya so far. - Ix |
Big Red | 17 Dec 2014 2:44 p.m. PST |
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boy wundyr x | 17 Dec 2014 3:05 p.m. PST |
I actually meant 1/3000, but with the rapid prototyping, no real difference unless I want WTJ's metal too! |
Yellow Admiral | 17 Dec 2014 4:52 p.m. PST |
WTJ makes a Canopus. Holy crap! It is there! I totally missed it when I went to look. Woot! Now I can bombard the Dardanelles with nice miniatures. - Ix |
warren bruhn | 17 Dec 2014 6:15 p.m. PST |
WTJ seems to be skipping back and forth between predreadnoughts and WW1 when introducing new rapid prototypes. Fair enough, since predreadnoughts is where WTJ started. Of course, the 100th anniversary of Dogger Bank, Bombardment of the Dardanelles, and Jutland are all coming up soon… Hmm, Bombardment of the Dardanelles sounds like an interesting scenario for next year. Are you about to refight that one, Yellow Admiral? |
jgibbons | 17 Dec 2014 6:33 p.m. PST |
The clear plastic (resin) is interesting but the detail looks good… |
Yellow Admiral | 17 Dec 2014 10:46 p.m. PST |
I wouldn't say "about to"…. I'm missing all the predreads. :-) Last year I concocted this hare-brained scheme to refight the Gallipoli campaign as 3 linked scenarios at a con: the naval bombardment, the landings, then a "final push" game where the allied commanders choose to make a big attack or big retreat (by sea). Sadly, I never found land rules I'd like, but I could still do the bombardment. I have lots of shore terrain projects stacked up for this year, so I'll just have to make sure I can rough out the shape of the Dardanelles when I'm done. - Ix |
warren bruhn | 18 Dec 2014 10:22 a.m. PST |
Yellow Admiral, perhaps a Dardanelles campaign would be a good thread topic on it's own. Not sure if there's minis rules that would cover the land battle well, but there's a board game that's supposed to be published by GMT later this year. Check it out on BoardGameGeek here: link Here's a different boardgame on the naval campaign, also written about on BoardGameGeek: link |
Yellow Admiral | 19 Dec 2014 1:35 p.m. PST |
I'm reluctant to start a whole new thread about an idea I eventually decided was a dead end. I originally started investigating the "Whole Gallipoli" idea in early 2013, and by the end of that year decided it was too much effort just to recreate one of the worst military stalemates in history. I might be willing to revisit the idea as a collaboration project with another gamer (or three) really keen on WWI land gaming, but all the WWI grognards in my area prefer very low-level tactical games. Instead, I may just content myself with just setting up the naval bombardments as FAI games. I expect I'd make all the players Allied battleship commanders – no point in subjecting a player to the crushing boredom of running Turkish shore batteries and minefields when the GM can run them on auto-pilot. BTW, you can download the PDF of the rules for A Fatal Attraction by Against The Odds magazine (that second game you linked to). - Ix |