"Battlegroup Kursk Questions" Topic
9 Posts
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FreeportPirate | 11 Dec 2014 4:48 p.m. PST |
I've been playing Battlegroup lately and we've had some questions pop up in our games. Maybe this Summon Piers spell will work. :) 1) If a unit with the Open Fire order is shooting at the same target twice with aimed fire, does it need to roll for observation before each shot or just once? 2) On-table medium and heavy mortars that have line of sight to a target can fire direct, right? 3) When firing on-table medium and heavy mortars indirectly, it seems like a 3+ communication test is still required (though a priority check is not). Is that correct? 4) So an artillery spotter can communicate with one battery per request. Do the guns of that battery need to be in proximity to each other? Since you move guns individually, it seems like you could easily have the guns a foot or more away from each. Just wondering if that matters at all or if they are still considered a battery no matter where the individual guns are. Thanks! Chris |
War Panda | 11 Dec 2014 5:21 p.m. PST |
Racing out the door right now but I'd join here for help and answers with Battlegroup : link You may even catch a glimpse of Santa Piers there if you're lucky |
PiersBrand | 11 Dec 2014 5:41 p.m. PST |
1 – Roll per fire action everytime… your chaps have to keep a bead on the target through all the dust, smoke and debris of a battlefield while the enemy ducks and dives. 2 – Wrong. Only light mortars fire direct. Others need a spotter… and if your mortar can see its target, then its likely time for that mortar team to get outta Dodge. 3 – Correct, all fire support needs a comms test. Only Additional fire support needs a priority check. The Guild has my artillery walkthrough if you need it. 4 – They are a battery… though mine are always off table! If you need rulebook page numbers to clarify those points, let me know.
And worth joining the forum too or our Facebook pages. |
nazrat | 11 Dec 2014 5:44 p.m. PST |
1) Yes, roll observation for each shot. 2) No. They still have to have a Mortar Spotter call the shot in. Light mortars are the only mortars that can direct fire. 3) Yes, correct. 4) On-table artillery (and mortars for that matter) that is bought as a single gun can ONLY fire as a single gun. They don't combine into a battery. In my opinion there is rarely reason to bring artillery and larger mortars on-table. I find it far preferable to have them off-table, back where they would have been historically. Of course, I also understand about have one's toys on the table where they can be seen and played with! Jerry |
nazrat | 11 Dec 2014 5:44 p.m. PST |
Ah, Piers beat me to it! 8)= |
PiersBrand | 11 Dec 2014 5:45 p.m. PST |
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FreeportPirate | 12 Dec 2014 4:08 p.m. PST |
Thanks for the answers. I'm going to give an example of what I'm talking about with question 4. In a Soviet tank corpse Battlegroup, I can buy a battery of 2 or 3 medium mortars. As I understand the rules for orders, even though a battery is described as a unit, you must give each weapon separate orders. Since this allows each mortar team to essentially move independently, you could easily have mortars from the same battery spread around the board. My question then is, does that matter for purposes for calling indirect fire? If I have three mortars from a battery scattered about the table, can they all respond to a request for artillery fire? I have not found any rules that require the guns of a battery (or the tanks of a platoon for that matter) to stay near each other. Really, my confusion comes from the not so clear way Battlegroup delineates units. A platoon, a squad, and a battery are all units in the army list but require a different number of orders to actually do things with depending. Chris |
PiersBrand | 16 Dec 2014 1:53 p.m. PST |
Chris, The ontable Soviet mortar battery is a bit of an anomaly. Its is classed as ontable and it gets to fire like a battery. Its an advantage only Soviets get. All other units, tanks, rifle squads etc, are single units. I think the Q&A doc on the website covered that off. |
number4 | 19 Dec 2014 10:18 p.m. PST |
there is rarely reason to bring artillery and larger mortars on-table. There is if you're playing Soviet where much of their divisional artillery was tasked in a direct fire mode; also the German 75mm regimental howitzers used for direct close support |
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