Atropos907 | 06 Dec 2014 4:25 p.m. PST |
Taking Khurasan's beautiful sculpt, I gave it what I was hoping for an organic skin effect with semi bone like protrusions for the raised sections. THis monster for 15mm is still pretty intimidating against 28mm models. I had fun with the scales and bones on this guy. He worked perfectly for my 28mm X-com incursion response force game.
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Helena Bottom Farter | 06 Dec 2014 4:48 p.m. PST |
Buzzkill. I'm sorry but I'm just not feeling that paintjob although it's technically impressive. Also why is it tumbling over on its side? |
McWong73 | 06 Dec 2014 5:26 p.m. PST |
I feel it. Great brushwork, amazing in fact. |
Atropos907 | 06 Dec 2014 5:29 p.m. PST |
Most people dont actually like my paintjobs, no reason to be sorry. Most like simpler more "accepted" pallets and themes. Its leaning over because the choice was either leaning forward or leaning sideways. Forward was boring, most people will have it leaning forward if they get two straight legs and two short legs as I did. I figured sideways was more dynamic because it can dodge by leaning faster than it can move its enormous rear over. Just like most people model titans as standing at attention or walking forward slowly… I wanted something more interesting. I would expect a massive war machine to be able to avoid fire by having some ability to do more than just walk ponderously forward slowly and take hits. Something like this should be able to walk or lean sideways or backwards while engaging threats at any bearing. Otherwise killing it would be easy. |
Weasel | 06 Dec 2014 6:01 p.m. PST |
I dig the sort of organic look you went with. |
Joep123 | 06 Dec 2014 6:50 p.m. PST |
That's very cool…looks like a living weapon. Thanks for sharing this. Joe |
War Monkey | 06 Dec 2014 6:56 p.m. PST |
That paint job is like totally WOW! |
Redroom | 06 Dec 2014 6:58 p.m. PST |
I really like the organic look too, reminds me of Babylon 5 |
Combat Colours | 06 Dec 2014 9:47 p.m. PST |
Great paint job! Reminded me of B5 too. :p |
MrHarold | 06 Dec 2014 10:41 p.m. PST |
I think it looks great… love the patterning on it. |
marcus arilius | 07 Dec 2014 12:23 a.m. PST |
very cool looking!! |
bullwinklethecat12 | 07 Dec 2014 3:24 a.m. PST |
OK….how did you do that 'cracked leather look'?????? |
LordNth | 07 Dec 2014 4:16 a.m. PST |
You had Fun painting all those tiny scales?? My god it's impressive paint scheme. |
nazrat | 07 Dec 2014 10:16 a.m. PST |
Count me as one would REALLY likes your paint job. And the fact that Khurasan knocked this model out of the park doesn't hurt, either! |
Lion in the Stars | 07 Dec 2014 10:18 a.m. PST |
Holy crap that's a huge model! I really dig the effects you did on the guns. |
Atropos907 | 07 Dec 2014 10:36 a.m. PST |
Bullwinkle: the scales are a patterned stencil to get the shape then several hours going through and darkening the inside with a simple gradient with the AB. The cracked leather, or bone(the intent) look was a cracked stencil then going back over and adding appropriate shading and edging so it wasnt clearly just a cracked stencil look. I figured exterior bones on something ilke this would see wear and cracking as it grew. Like big tusks and such, especially if it were in many hostile environments. |
Patrick Sexton | 07 Dec 2014 10:42 a.m. PST |
I think it is an excellent paint job. |
kozak1980 | 07 Dec 2014 2:05 p.m. PST |
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Ping Pong | 07 Dec 2014 4:19 p.m. PST |
I love the lighting effects. Relaly cool. I can't imagine how much time that took to paint. Bravo! |
TK 421 | 08 Dec 2014 6:41 a.m. PST |
What an amazing looking beast! |
kallman | 08 Dec 2014 7:21 a.m. PST |
I am humbled by the paint job, that is fantastic. |
LorenzoMele | 09 Dec 2014 1:35 p.m. PST |
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darebear | 09 Dec 2014 6:22 p.m. PST |
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No Such Agency | 09 Dec 2014 7:48 p.m. PST |
Seeing it presented this way makes me think this model is perfect for some sort of "ocean living aquatic aliens or creatures invade the land" scenario. Like if the creatures in "The Abyss" were malevolent. Or maybe a high-tech version of Lovecraft's Deep Ones (aka. "BLUE HADES" in the Charles Stross books). |
Sargonarhes | 09 Dec 2014 8:00 p.m. PST |
The Shadows have landed their ground walker. |
Grignotage | 10 Dec 2014 8:34 a.m. PST |
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TheBeast | 10 Dec 2014 8:47 a.m. PST |
If I were to quibble, and damned unlikely, I should have gone with more organic shaped weapons. I said I thought this would be a good 'nid beast, and I really think your PJ is appropriate proof of concept. ;->= While some of the shots make the angle look a bit awkward, on the whole, two thumbs up for the 'leaning into the turn' pose. Doug |
Heinz Good Aryan | 10 Dec 2014 8:52 a.m. PST |
great painting, great model, but i don't like the lopsided pose……. |
Fishbuckle | 10 Dec 2014 9:33 a.m. PST |
I love the paint job, but am also interested in where the terrain is from?! |
darebear | 10 Dec 2014 6:47 p.m. PST |
I like the pose. Very dynamic. |
monash1916 | 11 Dec 2014 3:32 a.m. PST |
That is really a great paintjob. I like the light effects very much. Could you please explain how you did that? 😃 As for the pose of the walker, first I thought it was looking odd 😳, but your explanation makes perfect sense to me. After all we also have a lot of miniature soldiers with active poses as well (jumping, running, etc), wo why not for a walker 😎😃 |
Oberlindes Sol LIC | 23 Dec 2014 12:29 a.m. PST |
I like the paint job, but I also liked the work on the storage tanks and the shacks with corrugated roofs. It's inspiring. |
Atropos907 | 18 Jan 2015 6:35 p.m. PST |
Chris Walkley: the terrain is almost entirely my own creations. I designed and had printed off the vinyl base mat 6x10ft I believe. I used stock photos for the corrugated water towers and wrapped baby formula tubes and similar. I designed the modular buildings and populated them with papercraft terrain pieces of furnature or made up my own where I thought the papercraft out there was too boring. I made the temple of the tree greehouse, the 3 tiered park etc etc I wanted a sci-fi city so I built it mostly from scratch or stock photos. My favorite is the roll out mat but that took a long time to generate in a huge file. As for the walkers pose, I figured it needs to be able to lean around corners to track targets faster than it can if it has to move its entire mass around the corner. Plus the way those feet are shaped I figured it digs those into the ground so leaning shouldnt be that diffiicult as they dig in and scoup inwart for an anchor point. Sargonarhes: =) Yes an appropriate link as I was looking at shadow ships for my initial inspiration for the skin of this guy.
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Achtung Minen | 20 Jan 2015 2:54 p.m. PST |
Neat, the colour scheme reminds me vaguely of the Marathon video games:
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Lysander | 20 Jan 2015 8:24 p.m. PST |
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