"Rules? fire teams and above" Topic
5 Posts
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ACW Gamer | 28 Nov 2014 10:28 p.m. PST |
I want to break out my Eureka MOPP suit Cold War figures. Looking for a fun set of small skirmish rules. More towards the gaming end of the spectrum versus simulation – maybe even beer and pretzel. I want to have fun game in an evening. Suggestions? I m going to be ducking it out in a German town or city. I saw a few on Wargame Vault but I am not sure what to go with |
McWong73 | 29 Nov 2014 5:56 a.m. PST |
Force on Force appears intimidating to learn, but is actually pretty easy to oick up and offers a fun game. The Battlefield is also excellent, but its built as a tabletop FPS, so you may consider some parts a bit strange. That's on Wargames Vault afaik. |
Weasel | 29 Nov 2014 9:49 a.m. PST |
TMP link My "No End in Sight" rules should handle you nicely and you can power through a reinforced platoon level game in a short evening. The link above is an AAR from my good friend Jack. There's more over in the battle reports forum. It's set up to be pretty solo friendly too. |
ACW Gamer | 29 Nov 2014 4:40 p.m. PST |
Weasel, how does it do for built areas? |
Weasel | 29 Nov 2014 4:54 p.m. PST |
The game revolves around the risk involved in rushing across an open space while under fire, so moving from corner to corner or trying to get across a street works really well. Because of how the game mechanics works, its intended for a more clustered table. The wide open 40K style tables will get you shot to pieces. I will note though that in a dense, city sort of table, the game will feel a lot more like a skirmish game, because you may have 2 or 3 men in contact at any given time due to the limited fields of fire. It's always hard to bring an entire squad to bear on an enemy position. Mechanically, there's a small section on handling buildings and moving around in them. Not super detailed but it's there.
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