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"Just ordered minis for my bug hunt game, Need rules" Topic


17 Posts

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2,055 hits since 19 Nov 2014
©1994-2024 Bill Armintrout
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D6 Junkie19 Nov 2014 9:06 p.m. PST

So I could no longer resist the urge to buy the Khurasan bug deal.
So now I need a set of rules that can handle my scenario for 4 Dropships with some 20 figs each versus some 100 bugs (recycling of course).
Thinking of Mongoose Starship troopers, if it can handle that many figs.
Open to other rules, as long as they can handle 4 players and this size game in 3-4hours tops.

kozak198019 Nov 2014 9:16 p.m. PST

Definitely not what your asking for but FUBAR one page rules can be bent to suit almost anything. But it's not out of the box.
I love it easiest game to play no headaches.

Lee Brilleaux Fezian19 Nov 2014 9:30 p.m. PST

Mike, I have sent you a set of rules called 'Infestation Report' which I wrote a couple of years ago. See if they help at all.

dmebust19 Nov 2014 9:47 p.m. PST

We have been playing Bug Hunts using the Gruntz rules. Written for 15mm, but With a bit of modification (ranges, etc) they can be played with 25mm which we are doing. Getting more use out of the SST Bugs. Yes we also play using the Mongoose rules which work just fine.

khurasanminiatures19 Nov 2014 9:51 p.m. PST

Swatters, D6 Junkie. Swatters most definitely.

Capt Flash19 Nov 2014 10:18 p.m. PST

Actually FUBAR has stats and rules for bugs. I think that even recycling casualties, you're going to need more bugs…
:-)
I am in now way financially affiliated with Khurasan except as a very satisfied customer…

Black Cavalier19 Nov 2014 10:54 p.m. PST

Swatters is by Ganesha games, so it's very cheap to try out. & they have specific stats for all the common bugs & even I think some of Khurasan's figures.

Whatisitgood4atwork19 Nov 2014 10:58 p.m. PST

I use The Sword and the Flame, which is a colonial ruleset, but adapts just fine with minimal tinkering. I use human and humanoid types as British and Colonial troops and hordes of bugs as tribal warriors.

RTJEBADIA20 Nov 2014 12:36 a.m. PST

5150 has really good bug hunt rules.

BrianW20 Nov 2014 8:48 a.m. PST

I would recommend 5150 as well.
BWW

Logain20 Nov 2014 10:43 a.m. PST

Tomorrows War would be another good choice. Sound like a fun project!

Lion in the Stars20 Nov 2014 11:01 a.m. PST

Tomorrow's War even has a "bugs in the reactor" scenario, in addition to using Khurasan's Space Demons as an example of statting up models.

Scenario is on p161, has 2x fireteams of 4 colonial security officers and a patrol vehicle, plus 3 squads of 9 Legion Etrangere on foot (Team leader plus 2x fireteams of 4) versus 40 regular space demons, an Alien King, and an Alien Queen. There are also 30 colonists to evacuate in that scenario.

PapaSync20 Nov 2014 11:36 a.m. PST

I second Swatters. And I think you can get the old THW's Bug Hunt for free.

8)

khurasanminiatures20 Nov 2014 12:23 p.m. PST

I believe Swatters even has the parasachnids statted out!

Weasel20 Nov 2014 3:22 p.m. PST

No experience with the others but 5150 is great for bugs, though its more starship troopers than aliens.

Personal logo Dentatus Sponsoring Member of TMP Fezian20 Nov 2014 3:48 p.m. PST

THW's Bugs! is simple and fun. And the 5150 iteration is quite cool.

How fiddly/realistic/what level of detail do you want?

Oberlindes Sol LIC Supporting Member of TMP21 Nov 2014 11:57 p.m. PST

StarGrunt II could work, too. You'll have to write rules and stats for the bugs. It won't be difficult to generate stats for the drop ship.

Divide the troopers into maybe 3 squads of 6 and team of 2 for the platoon leader and assistant or commo.

Have fun!

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