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"Quick Playtest for No End In Sight" Topic


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1,275 hits since 6 Nov 2014
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Just Jack Supporting Member of TMP06 Nov 2014 8:37 p.m. PST

All,

So I had an hour on my hands and decided I wanted to try something out, and that something was using Ivan's "No End in Sight " rules as skirmish rules (my definition: each figure is a man, and each man activates individually). This was just a 'one-off' game; I still don't have a campaign back-story, but after looking into the "Crisis in Alcovia" and the "6mm Prussian Republic" blogs (http://alcovia.blogspot.com/ and 6mm-prussia.blogspot.com/), I think I'm set on an Eastern European Imagination. I just wish I was as clever as those guys.

I grabbed four of my 10mm Special Operations guys and seven Pendraken Falklands Range SF guys to serve as Eastern European paramilitaries.

picture

Good Guys.

picture

Bad Guys.

picture

The board, North is right, with Good Guys on the left and Bad Guys on the right, 2' x 2'. GGs are starting on the left baseline, BGs are spread out on right side, with game objectives being for the GGs to exit the right baseline and the BGs to stop them.

picture

Things look good out the gate: Spec Ops guys moves up (bottom left0 and pops the Bad Guy at top right.

To see the rest, please visit the blog:
link

V/R,
Jack

Weasel06 Nov 2014 9:41 p.m. PST

Nice looking game.

One of the other gentlemen ran a Vietnam spec ops team with each man as a self-activating unit versus teams of VC but I'm not sure if he made any other changes.

As you say, focus is on squad based combat though :)

Shaun Travers07 Nov 2014 6:47 p.m. PST

Great game report. Glad you are back to gaming (as you likely are too). I am working up to playing some games. Also, I note the old "hills" are back.

Just Jack Supporting Member of TMP07 Nov 2014 8:39 p.m. PST

Ivan – Shelldrake played Vietnam, but it looked like he still used small unit activation, as opposed to individual activation. I plan to get in a unit game of NEIS tomorrow morning, one more playtest. I say one more playtest, but that means I need to come up with a campaign! My 'temperate' FFL are about finished, but I've only primed my 'desert' FFL.

Shaun – I'm back, and leave my hills alone! When I'm playing on the 2' x 2' boards, I have to put the hills on top as the boards are particle board. When I play bigger tables I'll put the hills under and lay a mat over the top.

V/R,
Jack

Zargon08 Nov 2014 4:04 p.m. PST

Nice AAR Jack, but after that I'm thinking as a solo experience I'm looking at imagi-nations to fight each other (going to have to delve into set up and motivations for the different nations/forces so I don't end up with a Red star ver White star mentality, I personally don't believe it works.
But looks like you had a lot of fun/frustration.
Cheers and happy gaming.

Just Jack Supporting Member of TMP09 Nov 2014 8:24 p.m. PST

I'd love to hear what you come up with, I might have to steal some concepts! I'm having a tough time myself…

V/R,
Jack

Weasel09 Nov 2014 9:31 p.m. PST

Don't make me write a "random reason this war is going on" generator :)

Lookingglassman12 Nov 2014 4:34 p.m. PST

Does anybody have a link to No End In Sight rules book?

Weasel13 Nov 2014 11:56 a.m. PST

link

'ere you go

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